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The Shipyard is Open! Time to fix the database!
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woelf
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Subject: The Shipyard is Open! Time to fix the database!   PostPosted: Fri May 22, 2015 9:19 pm Reply with quote

MT has just added an "Edit" button to all entries in the database.

Info is here if you haven't seen it (or if you just automatically ignore the pop-up wheneven you load the front page):
http://www.miniaturetrading.com/#news_333


At lost last it seems they've made the process of fixing errors in the database much, much easier. (At least it appears that way - I have no idea what still has to happen behind the scenes.)

In any case, now that there's an Edit button built into the system, any time you run across an error now you can mark it so it'll be fixed. You can easily add pictures where there weren't any before, and this would be a good opportunity to add flavor text too.



BUT, before everyone goes completely crazy and starts making changes all over the place, I think it would be good for all of us to work together to keep things somewhat under control. With that in mind, I propose the following "guidelines" for edits:

1) Don't fix something unless you're sure it's wrong.
There have been errors in the databases here, at WK, and at other places across the internet that keep showing up because everyone is copying from someone else, and whoever did it first had it wrong. In other words, don't change something just because you've seen it listed differently somewhere else. Check it first.

2) Always verify entries with actual, physical cards.
This kinda ties in with #1, but make sure that all changes reflect what's actually shown on the cards. Don't summarize, don't paraphrase, and don't make personal edits. Copy it exactly.

3) Mark Errata as Errata.
What I did with the official errata is put in the corrected text or point values, and then add a note explaining the errata.

Previous Comment:
The Pirate Code does include errata for a number of items, and it would be good to get that into the database, but the original text needs to remain. I suggest listing the original text first, then add a new line with the errata text. Clearly mark it as errata, so there's no doubt or confusion.
For example:
Original text blah blah blah
[Errata] New text blah blah blah



4) Go nuts on the flavor text. Stick with the provided formatting, obviously, but go ahead and add in as many as you can. The majority of items, especially from the earlier sets are missing their flavor.

5) Don't try to do too much at once. The fixes don't all have to happen immediately plus everything still needs to be approved by the admin, so if you do take on the task of making corrections or even just adding flavor text, don't burn yourself out right away. Take on just a few bits at a time.

6) T.B.D. based on whatever other ideas come up...



-----------------------------------

Also, because there is apparently going to be a delay in the system to verify changes (which is a good thing), in order to reduce overlap and help prevent the system getting flooded with half a dozen submittals of the exact same change, I suggest everyone post here stating what you've edited. (Or if it'll be easier, someone can start a new thread just for listing edits while this thread can be used for discussion.)


Last edited by woelf on Wed May 27, 2015 6:06 pm; edited 2 times in total
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Subject:    PostPosted: Fri May 22, 2015 9:25 pm Reply with quote

Edits I've already made


South China Seas
--All English and Spanish Ships - Removed the Links from all of the "Link with Any [Nation] Ship" crew from the set. Those listings belong on those specific crew only and should not have been indicated on every single ship entry. It only causes confusion, and clutters up the pages to see the same thing listed over and over.
--All American ships are now covered (removed link to Commodore Edward Preble)

Spanish Main / Spanish Main Unlimited
--Corrected point costs of Genny's Red Rampage and Lynch's Noose . (They were listed as 3 and 4 points, but are supposed to be just 2 in the SM set. The ability cost was raised in later sets.)


ERRATA (From the Pirate Code)
-- Calico Cat (Corrected point cost)
-- "Cannonball" Gallows (Corrected text and point cost)
-- Duel (Corrected text)
-- Exploding Shot (Corrected point cost)
-- Smokepot Shot (Corrected point cost)
--Smokepot Specialists (LEs from OE - Corrected point costs)


Last edited by woelf on Mon May 25, 2015 8:13 pm; edited 3 times in total
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Subject:    PostPosted: Fri May 22, 2015 10:07 pm Reply with quote

Great news! Ironic timing with my pictures in the Repository thread. I've been busy lately and will continue to be so in the near future (partly with Pirates stuff), but I'll edit this post if I find time to make changes at some point.
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Subject: So Far   PostPosted: Tue Jun 16, 2015 12:52 am Reply with quote

Edits I made today:

So far I have updated all of the flavor text for English crew and ships from Spanish Main. I'll be moving onto Pirates next, then the Spanish.

Only thing is that I forgot about the "linked to all ships" crew links until I was half done. So, I remembered to take that link off the last six ships. I'll go back and take it off the first ten once this first round of edits is accepted. I'm not sure how the system would handle "double " edits.

I've got flavor text and other stats for about 90% of the cards on a spreadsheet, so it's an easy matter to copy& paste. I plan to move through each set in turn and update where I can.
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Subject: Progress?   PostPosted: Sat Jun 20, 2015 3:47 am Reply with quote

More edits done:

Finished adding flavor text to all Pirate crew and ships for the Spanish Main set.
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Subject: Flavor Saver   PostPosted: Thu Jun 25, 2015 2:05 am Reply with quote

Finished adding flavor text to all Spanish Main ships and named crew. I made a few corrections to some of the ability texts were I picked up a few errors. I also added some formatting to make the information match content and look of the cards.

I did not add anything to any of the busts, as I don't have any of those or any information on them.

Also, I've added the flavor text to all of the Limited Ed. Crimson Coast set. Only three of the four had flavor text, but the ability for Dry Powder contained some errors that I corrected.
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Subject: Another Round   PostPosted: Fri Jul 03, 2015 3:04 pm Reply with quote

I've finished updating the flavor text (yum!) for the Pirate ships from Crimson Coast regular set (i.e. not any of the bronze cornered limited edition cards in the 200-300 range).
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Subject: RENUMBERING MINIATURES QUESTION   PostPosted: Fri Jul 03, 2015 10:57 pm Reply with quote

I've noticed that in the MT database Jonah from the Crimson Coast set is no. 029A, while Le Requin is no. 029B. Usually on Pirates "double" cards the bottom half of the card is the B-side. I'm 90% certain that this standard is held throughout each set. Just looking at the Spanish Main set you see that the double cards had a named NPC and then a generic crew on the bottom half. I even checked with the checklist for Crimson Coast and it lists 029 as Le Requin / Jonah. I know how to change the number (update the info screen). My question is are there repercussions to doing this beyond that? Will the system automatically update everyone's wants/have lists according to the information updated on the info screen, or will this end up creating a "second" Jonah with a different number in the database? Or is there another scenario that I'm not aware of.

Database Edits Update:

I've added flavor text to all of the Pirate crew from Crimson Coast.
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Subject: Re: RENUMBERING MINIATURES QUESTION   PostPosted: Sat Jul 04, 2015 12:13 am Reply with quote

crebostar wrote:
I've noticed that in the MT database Jonah from the Crimson Coast set is no. 029A, while Le Requin is no. 029B. Usually on Pirates "double" cards the bottom half of the card is the B-side. I'm 90% certain that this standard is held throughout each set. Just looking at the Spanish Main set you see that the double cards had a named NPC and then a generic crew on the bottom half. I even checked with the checklist for Crimson Coast and it lists 029 as Le Requin / Jonah. I know how to change the number (update the info screen). My question is are there repercussions to doing this beyond that? Will the system automatically update everyone's wants/have lists according to the information updated on the info screen, or will this end up creating a "second" Jonah with a different number in the database? Or is there another scenario that I'm not aware of.
What exactly are you suggesting - do you mean you want to combine them to be a single item in the database?

They way they're currently listed as A and B is good, because that allows them to be used separately in fleets. It's a little more cumbersome with trading because you have to list both separately to make sure you don't miss an offer, but anytime someone sees that letter on the end it should be a tip-off that there's something else attached to the card so they can adjust their lists accordingly.

What could be done for those double cards is to add an extra paragraph/line in the text block at the end (after ability and flavor text) stating something like: "Le Requin (029B) appears on the reverse side of this card".


Whatever change is made, as long as you're only changing the info for an existing item and not clicking the button to create a new one, it should update throughout the system automatically, including on people's trade lists.
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Subject: Re: RENUMBERING MINIATURES QUESTION   PostPosted: Sun Jul 05, 2015 2:08 am Reply with quote

woelf wrote:
crebostar wrote:
I've noticed that in the MT database Jonah from the Crimson Coast set is no. 029A, while Le Requin is no. 029B. Usually on Pirates "double" cards the bottom half of the card is the B-side. I'm 90% certain that this standard is held throughout each set. Just looking at the Spanish Main set you see that the double cards had a named NPC and then a generic crew on the bottom half. I even checked with the checklist for Crimson Coast and it lists 029 as Le Requin / Jonah. I know how to change the number (update the info screen). My question is are there repercussions to doing this beyond that? Will the system automatically update everyone's wants/have lists according to the information updated on the info screen, or will this end up creating a "second" Jonah with a different number in the database? Or is there another scenario that I'm not aware of.
What exactly are you suggesting - do you mean you want to combine them to be a single item in the database?

They way they're currently listed as A and B is good, because that allows them to be used separately in fleets. It's a little more cumbersome with trading because you have to list both separately to make sure you don't miss an offer, but anytime someone sees that letter on the end it should be a tip-off that there's something else attached to the card so they can adjust their lists accordingly.

What could be done for those double cards is to add an extra paragraph/line in the text block at the end (after ability and flavor text) stating something like: "Le Requin (029B) appears on the reverse side of this card".


Whatever change is made, as long as you're only changing the info for an existing item and not clicking the button to create a new one, it should update throughout the system automatically, including on people's trade lists.


Woelf, what he's suggesting is just swapping the A and B around between Jonah and Le Requin (because technically they're backward) and wants to be sure it won't create a second Jonah in the database by accident.
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Subject: Re: RENUMBERING MINIATURES QUESTION   PostPosted: Sun Jul 05, 2015 6:04 am Reply with quote

captain_vendari wrote:
Woelf, what he's suggesting is just swapping the A and B around between Jonah and Le Requin (because technically they're backward) and wants to be sure it won't create a second Jonah in the database by accident.


That's it in a nutshell, thanks. Don't know why I couldn't have said it that way myself. Rolling Eyes

That, and that the change would then automatically update in everyone's lists.
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Subject: Edits Progress   PostPosted: Sun Jul 12, 2015 7:19 pm Reply with quote

I'm in the process of wrapping up edits to the Crimson Coast set. I've added flavor text to all cards that have it. I've also made a few corrections to typos in the existing ability texts. The links to crew that have the "Linked to all XXX ships" have been removed. I also added Errata to point out an error that was printed on a card. There are a few items that I will not be able to update since I don't have a physical card to verify the information.

Those are:
201 Deliverance
202 Scepter
204 Resurrection Codex
206 Le St. Michel
207 Dead Man's Point
208 El San Salvador
209A Jonah
209B Le Requin
210 Ghostly Vision
211 La Cleopatre

Up next I will be going back through all of the edits I made to the Spanish Main set. There are some formatting "issues" that I'd like to take care of. Rolling Eyes

edit: I've also switched the A/B cards for a few of the double cards in the Crimson Coast set. The numbering now matches the order on the checklist that came in the packs as well as the order the item is on the card (the A side is on the top and B side on the bottom). I believe that the numbering changes won't effect anyone's lists - see the conversation above - but if there is a problem please let me know.
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Subject:    PostPosted: Sun Jul 12, 2015 7:40 pm Reply with quote

I have Le St. Michel #206 & Dead Man's Point #207, so i added the Flavor Text. I don't expect them to be any different from their non-PR/LE counterparts.
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Subject:    PostPosted: Sun Jul 12, 2015 9:00 pm Reply with quote

selvaxri wrote:
I have Le St. Michel #206 & Dead Man's Point #207, so i added the Flavor Text. I don't expect them to be any different from their non-PR/LE counterparts.


Awesome, thanks! I believe the flavor text will be different from the regular (non-grey) version for each of the Promo cards from this set (201-213, where 214 & 215 don't have any flavor text). On the other hand, the flavor text is the same for the Limited Edition versions (LECC 022, 032, 081, & 095) of the regular set. As long as you've put in what's on your two cards, everything should be fine.

Thanks again.
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Subject:    PostPosted: Mon Jul 13, 2015 5:48 pm Reply with quote

I didn't expect the ships to have different lore texts.

Bored, i added the lore text to a few of the LE ships i have:
Dungeon , Judas , USS Mohican , HMS Superior Santa Lucia Le Coeur de Lion USS Emerald USS Adventurous Sister's Rage HMS Rye HMS Patagonia Inferno
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