Ocean's Edge was and is still the most commonly available set. The trade off it seems was a set that had very few stand out ships or pieces. Here are my picks for the top ten pieces of Ocean's Edge.
Not before and never since has a crew had such an impact on the game. Lord Mycron's release later in the game was close, nothing compares to Jones. The ability to give an ENEMY ship an action, (without sacrificing the action of one of your own ships) is extremely powerful. The other parts of his ability only make the fleet he's in and the ship he's on that much better. Realistically whatever ship he's on will get an extra action, and for the Cursed, this one crew (and a couple others) brings them into the discussion for a major faction.
HMS Grand Temple
One of only two non-Jade six mast ships, the Temple is easily the best, and arguably the best six mast ship, period. Her base stats are fantastic:
4 very accurate L range cannons, and 2 decent S range
S+S base speed, making her one of the fastest ships her size
This one is English, and can benefit from their very good named crew selection
She's cheap enough to run bare bones and still have room for some very good gold runners
YOU CAN PUT PIRATES ON HER
That right there opens her up to only one faction worth of talent, but to two. The Pirates have some of if not the best crew options out there, and the Temple is priced just right to allow some of their more expensive lads and lassies aboard, and still have room for getting gold. Why you could put Emperor Blackheart
on here with a regular captain! The only thing holding the Temple back form breaking the game (or coming close to it
) is her cargo of 3. That's the ONLY downside to this vessel.
Putting the Zeus any lower would certainly raise eyebrows. The only ten mast ship that can be even REMOTELY considered for a regular game. This ship has it all going for it as well:
Lots of cargo
No fiddly crew restrictions
Before Ocean's Edge the only other then mast ships were extremely expensive, and required a crew to be on them to even be used, bumping their cost even more, and making them almost un-playable in a regular 40 point game. The Zeus changed all that. By making her less expensive than some ships
the Zeus can be squeezed into a 40 point build very easily. All of this combines to give her the number 3 spot.
Arguably the perfect five mast ship, the Gaule combines good speed, a good multi part ability, lots of cargo, and for reasonable price. I'm not partial to the French, but this is one of their ships that I really love, the options available to you are numerous, and her one drawback (if can call it that) is her lack of L range cannons to hit those annoying ships that cannot be shot at within S. Need I say more?
Possibly the second best gunship in the set (counting the Zeus as a hybrid). La Resolucion has built in world hating, AND accurate cannons already, effectively making it such that the only possible way she misses is to roll 1's. Like the Temple, her main drawback is her cargo, 3. Here it is more of a drawback than a minor hindrance, for while Spain does have crew options, they dont quite have the options the English and Pirates have.
/ Crimson Angel
These two are so similar I had to rank them the same. The only real difference is if you prefer Extra Action or Same Action. Both have the handy cannon bonus, and both give a reasonable discount on it as well. Once again, the only real thing exasperating them from one another is ability, and point cost. But what's one point difference?
The Guinee is the first Cursed cancelling piece. That ability is so powerful, and so utilitarian that it automatically included her somewhere on this list. Outside of her ability the only real downside to the Guinee is her speed at S. Outside of that, she's a decent ship. Average cannon rank and range, decently roomy cargo hold, and not bank breaking expensive. If she had belonged to ANY other faction, she would have not made the list, but being the first of a kind tends to get you noticed.
Ocean's Edge saw the return of Sea Mosnters, and the introduction of Sea Creatures
, there is a difference. XD The two main types of Sea Creatures introduced were Titans (giant Crabs) and Sea Dragons (exactly what they sound like). Of the two types of Creature, Titans are only just more viable, since you can put CREW ON THEM. The titular or 'star' Titan of OE is Brachyura
but he's not so good, and the Spanish one is not even worth mentioning. Raninoidea on the other hand, has a few advantages:
Fastest base Speed
Mainly because of her pirate-ness, Rani makes the list. Make no mistake however, Titans are not very good pieces. Like all Sea Creatures, you cannot repair them, and assembling a Titan is a wee bit of a chore, plus they are one of the easiest pieces to break. On the other hand, they are the only piece that can traverse over islands, thus creating a mobile glass fort.
Ocean's Edge is not known for it's gold gathering ships. Few and far between are ships that can be commonly relied upon for gold from Ocean's Edge. Yet this two mast junk fills that role. Albiet not perfectly but this is the set with Sharks
, it doesn't take much to look good here. XD So let's see, 5 cargo, average move of L, Home Island raiding, bad cannons, and all for 10 points. Not bad. Not bad at all, especially if you're cursed. This is about the closest you will come to finding a cheap treasure running option for them.
As I said, being the first of something will tend to get you noticed. Angelica is easily the best Sea Dragon, being Pirate and having a handy cargo eliminating ability. On top of that, Sea Dragons are THE fastest pieces in the game, nothing can compete, not even the venerable Hai-Peng and San Cristobal. The drawback to Sea Dragons is their price. Angelica is 19 points, and is a fragile piece (literally). Using one of these beasties means you have a way to make them move and shoot, or else you are waiting for a person to wander into Swoop Attack range.
Honorable Mentions (in no particular order):