main page of Miniature TradingMiniature Trading

Let us find for you the miniatures you need

 

The Buzz...

latest comments from our users
Showing comments on for
HMS Grand Temple Pirates CSG In the discussion on the Army "HMS Grand Temple" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
Avatar for a7xfanben
It's about time! Finally this gets Fleet of the Week! Thank you to those who voted on it. This remains my first fleet I created that could be competitive in tournament play, though that wasn't my original intention and it wasn't as amazing for a while with the Meresman instead of the London haha.

This fleet is 29-13 in 42 total games for a .690 winning percentage, still one of the best all time. What other fleets have been put to the test like this one? Not many. Practical results matter, and it's nice to see this fleet getting the attention it deserves!

Not only one of the most played fleets ever, but also one of the fleets here with the most edits lol. I see 8 edits to the description, though not all were for adding and subtracting pieces. It's also one of my oldest fleets, and a nice culmination of my 2011 creation to see it make the front page here in 2017. Go English!
Back to top
Report content icon
Posted: September 30, 2017 06:24 am
 
Goldly Encounter Pirates CSG In the discussion on the Army "Goldly Encounter" by godmason United States send message
woelf Premium Member United States
Avatar for woelf
As Ben noted, this fleet is not legal as designed.



quote from lafittejean:
Isn't this like abandoned crew where you can use the version from another set because while the Ghostly Crews are clones being from separate sets means that they're separate occurrences rather than the same as would see with ships that have flavor text tracing their history?
The two Abandoned Crew UTs still obey the no-duplicates rule on a card-level basis.

You're allowed to duplicate crew tokens only with the ones that appear more than once on the single card. It's okay to mix tokens from both versions of the UT, just as long as the final number of each specific crew type isn't more than what you'd find in one full set on the UT card.
Back to top
Report content icon
Posted: September 25, 2017 08:43 am
Modified on September 25, 2017 08:43 am
 
American Pirates Pirates CSG In the discussion on the Army "American Pirates" by a7xfanben Miembro Premium United States send message
notalwaysyou Premium Member United States
Avatar for notalwaysyou
I think the reason is doesn't have votes might be the lack of a fleet description/the unknown link. If someone is here rating reviews they might not want to, or concerned of the time involved in reading battle reports. And unfortunately those reports now suffer from missing photos. (but it'd be pretty unreasonable for a7xfanben to replace every photo he's posted in the forums)

The fleet looks effective enough for a 5, but I'd prefer a description of the fleet, as simple as it is. I'm not the type of person to get too invested in battle reports, so an army that is only battle reports is just a much larget time investment to rate relative to others. Not that this is inherently wrong, its just a difference in perspectives.
Back to top
Report content icon
Posted: September 25, 2017 07:59 am
 
The best Flying Dutchman combo Pirates CSG In the discussion on the Army "The best Flying Dutchman combo" by pirateaj14 United States send message
a7xfanben Premium Member United States
Avatar for a7xfanben

quote from lafittejean:

I kind of like this idea since you're finding a way to make a fairly easy to find cheap 5-master like the promo Dutchman into something useful. The promo Dutchman pales before the various Morning Stars, but how easy is it to find a physical version of that ship these days?


Not sure which ship you mean, but the 300 FD is easily found on eBay (usually for reasonable prices) while the MS's are tough to get below $20 each as far as I've seen.
Back to top
Report content icon
Posted: September 24, 2017 05:58 am
 
Coleopterrorize the Seas Pirates CSG In the discussion on the Army "Coleopterrorize the Seas" by godmason United States send message
lafittejean United States
Avatar for lafittejean
What was the point of including Enemy of the State in the list? Is it meant to disrupt the enemy treasure runners by forcing them to stay an S away from the HI until the unique can be transferred?
Back to top
Report content icon
Posted: September 24, 2017 01:01 am
 
Goldly Encounter Pirates CSG In the discussion on the Army "Goldly Encounter" by godmason United States send message
lafittejean United States
Avatar for lafittejean
Isn't this like abandoned crew where you can use the version from another set because while the Ghostly Crews are clones being from separate sets means that they're separate occurrences rather than the same as would see with ships that have flavor text tracing their history?
Back to top
Report content icon
Posted: September 24, 2017 12:52 am
 
The best Flying Dutchman combo Pirates CSG In the discussion on the Army "The best Flying Dutchman combo" by pirateaj14 United States send message
lafittejean United States
Avatar for lafittejean
I kind of like this idea since you're finding a way to make a fairly easy to find cheap 5-master like the promo Dutchman into something useful. The promo Dutchman pales before the various Morning Stars, but how easy is it to find a physical version of that ship these days?
Back to top
Report content icon
Posted: September 24, 2017 12:10 am
 
HMS Regent Pirates CSG In the discussion on the Miniature "HMS Regent"
notalwaysyou Premium Member United States
Avatar for notalwaysyou
I put in a correction to the database because while the HMS Regent makes MORE sense, my copy name drops her fellow FN LE, the HMS Wallace
Back to top
Report content icon
Posted: September 22, 2017 09:28 pm
 
Dark Pact Pirates CSG In the discussion on the Miniature Review for "Dark Pact" by xerecs United States send message
xerecs United States
Avatar for xerecs
After some rules confirmations, the SAC set-up will not work with the Pact, since her own ability will prevent crew from being eliminated. I'll edit this into the main body of the review as well.
Back to top
Report content icon
Posted: September 22, 2017 02:19 pm
 
Gruesome Pirates CSG In the discussion on the Miniature Review for "Gruesome" by notalwaysyou Miembro Premium United States send message
notalwaysyou Premium Member United States
Avatar for notalwaysyou
I went ahead and cleaned up a few things here and there. Reworded a few things that didn't read the same to me now, fixed an autocorrect error. Let me know if there are any other places I can polish this review up
Back to top
Report content icon
Posted: September 16, 2017 09:42 pm
 
Colonial Trader Pirates CSG In the discussion on the Miniature Review for "Colonial Trader" by godmason United States send message
a7xfanben Premium Member United States
Avatar for a7xfanben
She might be bad, but she's not unusable!
The Americans have launched the Colonial Trader in Command the Oceans!
Back to top
Report content icon
Posted: September 15, 2017 07:48 pm
 
In search of..... Pirates CSG In the discussion on the Army "In search of....." by xerecs United States send message
xerecs United States
Avatar for xerecs

quote from repkosai:

This fleet was one of the ones I felt would test well, and it didn't disappoint. It had a solid flagship in the Darkhawk II, and running four viable ships made it difficult for gunships to track down runners from all angles. This fleet was better at getting to the treasure than delivering it home, though. If another gunship got the drop on the Darkhawk II, the remaining ships were quite vulnerable, and a loaded up Jolly Mon left opposing fleets plenty of time to hunt the other ships before returning to her. Overall, I liked the classic feel to this fleet. Additionally, the effort you put into the story is certainly worth noting: flavor elements like that can really paint a picture in the head, making test runs all the more enjoyable!



Glad you enjoyed the story! As a note to game play, since the Hag and crew like here are worth 1 gold when eliminated, and worth 5 when captured and bought back to an opposing HI, the JM would almost NEVER leave home. Also the JM is a bad ship, with no cargo, and moving around at only S speed, so I wouldnt count her as a 'viable' ship for most things, other than hiding the Hag on.
Back to top
Report content icon
Posted: September 13, 2017 10:49 am
 
Buscador del Dorado Pirates CSG In the discussion on the Army "Buscador del Dorado" by a7xfanben Miembro Premium United States send message
repkosai Premium Member United States
Avatar for repkosai
I'd like to start this comment out by addressing the story. Being that this was one of the first fleets submitted, it set a very high bar in terms of technical writing and flavor. A wonderful story that showed motivations for all parties concerned to build the fleet, as listed, was only enhanced by the visual references. The care for detail was also seen in the balance displayed in the fleet build itself: One of the more combat-ready fleets, but still with plenty of spare room for cargo, and both ships moving at a respectable L+S, which didn't set the world on fire in terms of speed in this challenge, but was fast enough to harass most runners, and seemed to only fail when encountering opposing fleets with favorable rolls for speed bonuses. if El Algeciras could be lured out in the open and dis-masted, Diablo was simply a lost piece adrift in a large map. Given the fragility of the two-master, the Buscador rarely even found itself under duress. Overall, it was a well-crafted build, combined with a narrative that served to enhance the flavor of playing this fleet.
Back to top
Report content icon
Posted: September 13, 2017 10:27 am
Modified on September 13, 2017 10:29 am
 
El Dorado, City of the Damned Pirates CSG In the discussion on the Army "El Dorado, City of the Damned" by notalwaysyou Miembro Premium United States send message
repkosai Premium Member United States
Avatar for repkosai
It's a fast fleet, and the trade currents wound up helping quite a lot with the large scale of the map. Tying this into the Wraith's and Master Scribe's respective back-stories gave some great flavor to this. Additionally, the Vicomte de Cissey seems an apt choice to finance such an expedition. If he were rapt enough in the fable, he'd no doubt wish to pursue it, but would have little support from the French, who see him more as a well dressed pest. The Cursed, however, appear more than willing to provide a little false flattery, if it allows them to bend a French ship to their own means...

In testing, this fleet turned out as consistent as they came. When it won, it did so handily on a speed advantage. If the fleet got caught, it was due to having to eliminate crucial trade currents at inopportune times, which either prevented the other ships from providing support, of slowed the runner in question to the point of being unable to escape. Additionally, the lack of a captain-keyword crew made it very tricky to fight back, and meant this fleet had to be the aggressor in the gold game, which meant faster ships had little to fear in the way of being hunted. Overall, I really liked this fleet in terms of play and flavor, and though it falls shy of a natural 5/5, I'd say it's close enough to round up.
Back to top
Report content icon
Posted: September 13, 2017 10:16 am
 
El Dorado - Family Reunion Pirates CSG In the discussion on the Army "El Dorado - Family Reunion" by volt United States send message
repkosai Premium Member United States
Avatar for repkosai
Admittedly, this fleet's versatility in testing took me by surprise. Rarely did a turn go by where either the HMS London or the Bonnie Liz didn't get an extra action, which made them easy front-runners in the speed department. The London was a solid gunship, and more often than not, tied up other gunships long enough to let the Bonnie Liz get to safety without really being in any real duress. when the London had some low rolls, other ships were able to do away with her, which really put a 'do or die' feel to every Calico Cat check thereafter. As for the story, I thoroughly enjoyed it. The Gunn/Cat dynamic not only illustrated the reason for the ships' cooperation, but played perfectly into siblings who seemed equally compelled to use their bond to further their own ambitions. Very well done!
Back to top
Report content icon
Posted: September 13, 2017 10:00 am
 
El Dorado or Bust! Pirates CSG In the discussion on the Army "El Dorado or Bust!" by pirateaj14 United States send message
repkosai Premium Member United States
Avatar for repkosai
On a personal note, when I first thought of this challenge, the fleet I imagined on the expedition was two ships of Spanish origin, who were being harassed by Pirates. Now, for the fleet itself: the two ships were both exemplary choices. While La Joya Del Sol's built-in boarding bonus kept smaller ships and those carrying vital crew at a distance, the lack of a captain-keyword crew really hurt this fleet in testing, as opposing fleets found the best strategy to merely let this duo do the initial exploration, then pick them apart from a distance. As for the story, I enjoyed the read, and appreciated the extra layer that sort of formed in my mind over the crew selections. Given the timeline and the 'Secret Society' feel the group gave off in the meeting, it wasn't likely they'd anticipate this news to have spread to too many others capable of crewing an expedition in time to search, so speedy merchant ships would be at a far greater premium than protective measures. At any rate, a great build paired with a wonderful narrative!
Back to top
Report content icon
Posted: September 13, 2017 09:48 am
 
El Dorado & Monroe Doctrine Pirates CSG In the discussion on the Army "El Dorado & Monroe Doctrine" by crsluggo United States send message
repkosai Premium Member United States
Avatar for repkosai
This fleet actually helped me design the El Dorado challenge map - I had to put in a second row of "starting islands" to accommodate the Native Canoes. Adding the Eternal keyword from Ralph David made the President a perfect fit to carry the Canoes' Chieftain. Still, if the President was successfully boarded, the question of what crew to lose became a tough one, as after Perry, all three crew were vital to the ship's survival. Overall, I'd say this fleet wasn't quite the 5 I rated it, but it came close enough to round up there. A very unique and solid build!
Back to top
Report content icon
Posted: September 13, 2017 09:37 am
 
In search of..... Pirates CSG In the discussion on the Army "In search of....." by xerecs United States send message
repkosai Premium Member United States
Avatar for repkosai
This fleet was one of the ones I felt would test well, and it didn't disappoint. It had a solid flagship in the Darkhawk II, and running four viable ships made it difficult for gunships to track down runners from all angles. This fleet was better at getting to the treasure than delivering it home, though. If another gunship got the drop on the Darkhawk II, the remaining ships were quite vulnerable, and a loaded up Jolly Mon left opposing fleets plenty of time to hunt the other ships before returning to her. Overall, I liked the classic feel to this fleet. Additionally, the effort you put into the story is certainly worth noting: flavor elements like that can really paint a picture in the head, making test runs all the more enjoyable!
Back to top
Report content icon
Posted: September 13, 2017 09:08 am
 
"El Dorado" Fleet Challenge Pirates CSG In the discussion on the Army ""El Dorado" Fleet Challenge" by wifey United States send message
repkosai Premium Member United States
Avatar for repkosai
For the points, this fleet was well built and suited for the purposes of the challenge. The Banshee's Cry has some breakout speed, which was sadly her downfall through testing, as she was often in positions where it became impossible for the Aberdeen Baron to provide support. The Baron served well enough in that respect when able, and was able to do some running, relying on her combination of speed and durability. Overall, I'd lean closer to a 4.5 than a 4. Well done!
Back to top
Report content icon
Posted: September 13, 2017 09:00 am
 
Colonial Trader Pirates CSG In the discussion on the Miniature Review for "Colonial Trader" by godmason United States send message
godmason United States
Avatar for godmason

quote from a7xfanben:

Yeah, I can't stand those annoying abilities. You read it and it sounds decent, but then you look at the speed and go, come on.

I would say that the only practical usage of this ship is as an empty gold hauler in campaign games. Launch her once you've explored nearby islands, and then she doesn't need an explorer to load stuff right away. Then she gets 5 coins or resources every trip and just floats under the radar.

Other than flavor text, I can't think of much you can add to make it a better review. I think the ship would have been fine with 5 cargo and no ability. That would make her a reasonably decent American gold runner, durable and capacious but still expensive. 7 is pushing it, especially since we don't have any 4 masted schooners with more than 6 cargo.

In my mind, she'd made a perfectly spacious, durable, but slow, expensive gold runner, or one with better speed, but nowhere near as much hold space. I think it'd be worth playtesting, like many other ships.
Back to top
Report content icon
Posted: September 10, 2017 06:25 pm
 
Page 1 of 569 Pages: [1]  2  3  4  5  6  ...>>   Next