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miniature review Elite Clone Trooper

Miniature Review
Elite Clone Trooper: click to enlarge
Elite Clone Trooper

  • Faction: Republic
  • Number: 3
  • Rarity: Uncommon
  • Cost: 11
  • Defense: 14
  • Attack: 8
  • Damage: 20
  • Item type: Miniature
  • Hit Points: 20
Elite Clone Trooper
written by capttypho
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General description:
Clone Troopers always seemed just little bit weak to me. Oh, they’re good against Battle Droids mind you, but against other opponents you needed tougher forces. ARC Troopers are great, except they’re expensive. Elite Clone Troopers fill in the middle ground perfectly. In fact, they almost effectively replace the Clone Trooper. Elite Clone Troopers are better in at least three categories: Hit Points. Defense and Attack… all with a cost increase of only two points.

Uses:
Use these troopers wherever you would normally use standard troopers in a Republican squad… especially where you would normally have used Clone Troopers.

Strategies and game play:
Elite Clone Troopers still need cover to operate effectively. Their 14 defense, although better that the standard Clone Troopers, is still slightly below average. Elite Clone Troopers are also designed for distance attacks. Keep them out of melee attack range as they simply will not survive even a single swipe of a lightsaber. If you need to attack with them, attack en mass. You’ll need the numbers…and expect to take some casualties. So don’t launch attacks with Elite Clones when you can't afford to lose them. Like chess, when behind, risk Troopers, not heavy or unique troops. When ahead, risk the unique figures and the heavies, but not the troopers.

Combos with other miniatures:
Clone Trooper Sergeants and Commanders of course… as well as Aerial Clone Trooper Captains. Elite Clones also work well in teams with Senate Guards for the extra fire power. Use the Elites to protect the Guards… it sounds backwards, but it works.

Ways to counteract it:
Get in close and attack. Send in a melee attacker with lightsaber sweep if there are a large number of them bunched together, or use pairs of Grenadiers and lob a few grenades into their ranks.

Strengths/Pros:
Improved damage, Hit Points and Attack. For overall power, they are a better price deal than regular Clone Troopers.

Weaknesses/Cons:
Below average defense and low hit points. What they really needed was to be worth 30 hit points.

Artwork and aesthetics:
Very distinctive look… and they look like they are taking cover…which they need to do.

Overall rating (1-10):
I give this miniature a rating of 5.

Star War Miniature Info

 

Modified on June 26, 2013 06:08 pm



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