My first review! For my first review I decided to write about a ship that has no review to date and is overlooked, the Pescados de Plata.
There are a plethora of small slightly overlooked two mast ships in the game, ranging from the El San Francisco to HMS Half Moon . I now present another: Pescados de Plata, sailing in at 8 points with S+S speed, and an ability very similar to La Monarca . She comes from the very first set, Spanish Main and is possibly the very first hybrid ship in the game.
With rank 2 guns and three cargo the very first obvious choice is to use her as a minute gunship, and this is do-able, but then consider her ability: “This ship may move S after unloading cargo”. Note that it says CARGO, not just treasure, this means her ability will kick in anytime she unloads a crew, treasure or equipment. This makes me more inclined to use her as a hybrid, capable of grabbing one or two coins with enough of a bite to fend off other smaller treasure ships.
Strategies and game play:
Use her as a small hybrid. Her ability can be used to jump-start her back into action after her first trip out, unloading a coin and any unwanted crew. This allows her to immediately move S, which while not part of the base move can come in handy if you need to return to the field quickly.
Combos with other miniatures:
At the most basic you need a captain, helmsman or explorer. These give you the three essential functions of move and shoot, more speed, and explore in an action. The captain and helmsman are not necessary per se, as it will depend on how you want to field this wonderful little ship. If you are more inclined to shoot, add the captain, if you are more inclined to grab gold add the helmsman. The explorer is necessary only for the first explore action, and can be left either at the wild island to help get home, or at home to help get back to the island.
If you want to get creative there are a plethora of very good Spanish crew to put on her.
Joaquin Vega can be added for some extra durability against slightly larger gunships, coupled with a captain and 1 point equipment can make a very pesky little gunship to deal with.
Dominic Freda can be added to provide explorer, plus one to cargo and taking up no space. This coupled with a helmsman gives you a quick little ship with room for three coins.
Another combo is Bianco's Haulers with a helmsman. This allows you to unload your gold within S of your HI, and then use her ability to move S back into the fray.
The possible combos could go on and on. There are several great Spanish crew that can serve on this fine little vessel.
Competition:Keeping with ships that are the same size, El San Francisco with 5 cargo and a L range gun eclipses this ship in terms of hybrid potential. 5 cargo is much easier to work with, and her lone L range cannon will give her a slight edge. Her ability is situational at best and is the one aspect holding her back from completely overtaking the Pescados. For larger ships, the Darkhawk II , HMS Dover and La Santa Isabel , the penultimate hybrid ship, are all much better at running as hybrid ships.
Ways to counteract it:
Bring a bigger, faster ship. Pescados only has two masts and those masts will quickly fall if she is forced to engage anything larger than her. Any ship that cannot be shot at within S, with only S range cannons the Pescados is at the mercy of such ships. Another option is to grab the gold faster and force the game to an end. Standard anti-ship tactics are also viable.
Decent base speed
Small cargo hold
Only S range cannons
Artwork and aesthetics:
: Coming from Spanish Main she resembles the general trend of Spanish ships of that era, red crosses on the sail, clean hull with some yellow trim at the water line. Interestingly enough her sails are not clean white, they are darker than other sails, indicating that they are worn, which is not an issue with me. Artwork: 10/10
A nice little ship with a very unique ability that gives her some fantastic potential as a hybrid ship, the very first. Her only drawbacks are her small cargo hold and small size, bigger newer ships will eat her for lunch, also with S+S she can only go at max S+S+S, which is good, but just not always enough. Overall: 8/10
Please comment any constructive criticism and don't forget to vote!