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Fleet "A cool fleet I thought of!"

Fleet "A cool fleet I thought of!"
166 Points
created by mathias01 activity icon
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this is a 70 point fleet if you ignore the crew in the build total because thats how I am used to playing I also play that the Victor De Alva from F&S is linked to the San Cristobal because there is no Victor De Alva in rise of the fiends and even though in the description given on this site I have the card and on the back it says that it is linked to Victor De Alva! enjoy!Master Bianco and the two Ismails are gold running so they can just swap crew on the HI the two Mycrons are for Shal Bala so she can move shoot and then move away anywhere on the board again I do not play that duplicates are not allowed so hopefully you guys will see my goal in this fleet vote high!

 
Miniature list Group miniatures by  
Section: Ship #1 (9 miniatures)
1 x Cannoneer Cannoneer (PofSM)
  • Collector's Number: SC-CO
  • Faction Affiliation: Spain
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

Once per turn, one of this ship's cannons may shoot again if it misses.

1 x Inquisitor Sebastian Blanco Inquisitor Sebastian Blanco (PofCC)
  • Collector's Number: 061
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Miniature text:

Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1.

Don Sebastian de la Pena resigned his commission as a career soldier to take up the cause of the Inquisition. His passion for his work burns clearly in his eyes. Even so, the crew with whom he serves finds it remarkably easy to discuss personal matters with the war veteran, who is really using them all as spies to find Jews and heretics.

1 x Luis Zuan Luis Zuan (F&S)
  • Collector's Number: 086
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Miniature text:

Loyal: Spain, Helmsman.

A veteran of many battles in the waters of the New World, Luis Zuan has thrown himself into hunting the Cursed in hopes of attracting the attention and respect of Roberto Santana.

1 x Oarsman Oarsman (PofSM)
  • Collector's Number: SC-OA
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

If derelict, this ship gains a base move of S. This crew takes up no cargo space.

1 x Roberto Santana Roberto Santana (F&S)
  • Collector's Number: 085
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Miniature text:

Loyal: Spain. Once per turn give any ship in your fleet +1 to all of her cannon rolls.

2 x San Cristobal San Cristobal (RotF)
  • Collector's Number: 004
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 17
  • Cargo Space: 5
  • Base Move: S+S
  • Cannons: 3S-3L-3L-3L-3S
  • Number of Masts: 5
Miniature text:

If this ship has a crew with the Captain keyword, she gets +L to her base move.

Link: Victor de Alva

Spain has tied its fortunes to Victor de Alva and this ship, named after the patron saint of travelers, St. Christopher.

1 x Shipwright Shipwright (PofSM)
  • Collector's Number: SC-SW
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship may repair at sea or at any island.

1 x Victor de Alva Victor de Alva (F&S)
  • Collector's Number: 025
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Crew
  • Point Value: 8
Miniature text:

Loyal: Spain, Captain. Once per turn, roll a d6. On a 5 or 6, this ship can be given an extra action.

Link: San Cristobal

From birth Victor de Alva was given the best. He was schooled by the greatest minds in Europe. He trained on the best ships under the eye of Spain’s most accomplished naval commanders. And now he’s ready to play his part in the expansion of Spain’s empire.

 
Section: Ship #2 (8 miniatures)
1 x Cannoneer Cannoneer (PatOE)
  • Collector's Number: 097B
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Miniature text:

Once per turn, one of this ship’s cannons may shoot again if it misses

1 x Captain Captain (PatOE)
  • Collector's Number: 114
  • Faction Affiliation: America
  • Rarity: CT
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship may move and shoot using the same move action

1 x Captain Montana Mays Captain Montana Mays (PatOE)
  • Collector's Number: 096
  • Faction Affiliation: America
  • Rarity: R
  • Type: Crew
  • Point Value: 7
Miniature text:

Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ship’s crew cannot be eliminated unless she sinks.

May’s military commanders dislike his wild and reckless ways: he’s lost seven ships chasing sea monsters and other Cursed ilk. But they admit that he always finds a new ship to sail, even if she doesn’t meet Navy specs. His crew and the American press love him, and extol his exploits every chance they get.

1 x Enterprise Enterprise (PofR)
  • Collector's Number: 070
  • Faction Affiliation: America
  • Rarity: R
  • Type: Ship
  • Point Value: 18
  • Cargo Space: 5
  • Base Move: S+S
  • Cannons: 2S-2S-2S-2S-2S
  • Number of Masts: 5
Miniature text:

Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action.

Members of seasoned merchant-vessel crews familiar with the North Atlantic give the Enterprise an advantage in Northern waters.

1 x Fire Shot Fire Shot (F&S)
  • Collector's Number: 057A
  • Faction Affiliation: Equipment
  • Rarity: U
  • Type: Equipment
  • Point Value: 1
Miniature text:

Once per turn when this ship is given a shoot action, one of her cannons can shoot a fire shot. Declare which cannon will shoot the fire shot before rolling a d6. If it hits, the target's controller replaces one of her masts with a fire mast. If the cannon roll is a 1, eliminate Fire Shot from the game and replace one of this ship's masts with a fire mast.

1 x Helmsman Helmsman (PatOE)
  • Collector's Number: 133
  • Faction Affiliation: America
  • Rarity: CT
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her base move

1 x Oarsman Oarsman (F&S)
  • Collector's Number: 128
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

Oarsman

1 x Shipwright Shipwright (PatOE)
  • Collector's Number: 127
  • Faction Affiliation: America
  • Rarity: CT
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship may repair at sea or at any island

 
Section: Ship #3 (1 miniatures)
1 x Shal-Bala Shal-Bala (PatOE)
  • Collector's Number: 139
  • Faction Affiliation: The Cursed
  • Rarity: SE
  • Type: Ship
  • Point Value: 20
  • Cargo Space: 0
  • Base Move: D
  • Cannons: 2S,3S,3S,2L
  • Number of Masts: 4
Miniature text:

Sea Dragon, Fear

Davy Jones treats this demonic beast more like a partner in destruction than a pet. Shal-Bala doesn’t need to be told her purpose: to strike fear and terror into the hearts of anyone not worshipping at the bloody altars of Davy Jones.

 
Section: Ship #4 (2 miniatures)
1 x HMS Meresman HMS Meresman (PofSM)
  • Collector's Number: ES-013
  • Faction Affiliation: England
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 2
  • Base Move: S+S
  • Cannons: 3S-3S
  • Number of Masts: 2
Miniature text:

You may double the range of this ship's cannons each turn, but you must roll a 6 to hit.

The guns of HMS Meresman have the longest range on the Spanish Main.

1 x Lord Mycron Lord Mycron (F&S)
  • Collector's Number: 027
  • Faction Affiliation: England
  • Rarity: R
  • Type: Crew
  • Point Value: 6
Miniature text:

Loyal: England. Instead of giving this ship an action this turn, you can give another ship in your fleet two actions.

As a member of Parliament and an advisor to the Crown, Lord Mycron pushed for the current conflict with England's old rival, France. He hopes to ensure England as the singular force on the seas, and if removing France is part of that process, well, that's just lagniappe.

 
Section: Ship #5 (2 miniatures)
1 x HMS Gallowglass HMS Gallowglass (PofSM)
  • Collector's Number: ES-011
  • Faction Affiliation: England
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 2
  • Base Move: S+S
  • Cannons: 3L-3S
  • Number of Masts: 2
Miniature text:

When this ship sinks another ship, you may repair one of this ship's masts.

HMS Gallowglass is manned by many ex-cons, including several of "Bones" Wylie's crew. These men can strip valuables from sinking ships and barely get their feet wet.

1 x Lord Mycron Lord Mycron (F&S)
  • Collector's Number: 027
  • Faction Affiliation: England
  • Rarity: R
  • Type: Crew
  • Point Value: 6
Miniature text:

Loyal: England. Instead of giving this ship an action this turn, you can give another ship in your fleet two actions.

As a member of Parliament and an advisor to the Crown, Lord Mycron pushed for the current conflict with England's old rival, France. He hopes to ensure England as the singular force on the seas, and if removing France is part of that process, well, that's just lagniappe.

 
Section: Ship #6 (6 miniatures)
1 x "Cannonball" Gallows "Cannonball" Gallows (PofMI)
  • Collector's Number: 042A
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Miniature text:

Ransom. Limit. Place this crew face up during setup. You may build your fleet using 5 more points than the game’s build total. This crew cannot leave this ship unless captured or eliminated.

Link: Nancy Nox

The son of Genny Gallows grew up as a pirate. But for him, piracy is all fun and games, almost like living a dream of gold, glory, girls, and rum. He sails for fun, and crews line up to sail with him.

[Official Errata: This crew member has the Ransom keyword in addition to its printed abilities, and a point cost of 0 (zero). The card was incorrectly printed without that keyword and with a point cost of 10.]

1 x Gentleman Jocard Gentleman Jocard (DPotC)
  • Collector's Number: 083A
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship gets +1 cargo spaces. This crew takes up no cargo space.

1 x Jean Laffite Jean Laffite (PofR)
  • Collector's Number: 015
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Miniature text:

Link (Pride)

Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn.

The Gentleman Pirate is so infamous in New Orleans that the French, American, and Spanish leaders all have placed a bounty on his head. He has honored them with a bounty in return.

1 x Jonah Jonah (PofCC)
  • Collector's Number: 029B
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Miniature text:

Always place this crew face-up; it cannot be eliminated unless its ship sinks. Crew placed on this ship cost no points, but they always each take up one cargo space. When this ship is hit, roll a d6. On a result of 5 or 6, move the crew on this ship with the highest point cost to a wild island chosen by the player to your left.

Joe didn't know who she was when he stole her meager possessions, but he would never forget the Hag of Tortuga after she cursed him. Trouble now follows Joe - and anyone around him - like lightning follows thunder. Thus he is constantly on the move (before people kill him), and he has changed his name to escape his reputation.

1 x Oarsman Oarsman (PatOE)
  • Collector's Number: 121
  • Faction Affiliation: Pirate
  • Rarity: CT
  • Type: Crew
  • Point Value: 1
Miniature text:

If derelict, this ship gains a base move of S. This crew takes up no cargo space

1 x Rover Rover (PofCC)
  • Collector's Number: 018
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 2
  • Cargo Space: 2
  • Base Move: S+L
  • Cannons: 2L
  • Number of Masts: 1
Miniature text:

This ship's base move becomes S when she reaches her cargo limit.

Captain Hansson has made maps of many of the small inlets that litter the Crimson Coast, which he uses as refuge when his ship's small hold becomes laden with treasure.

 
Section: Ship #7 (4 miniatures)
1 x Bianco`s Haulers Bianco's Haulers (SS)
  • Collector's Number: 027A
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship can't be shot at while docked. Link: Master Bianco

1 x First Mate Ismail First Mate Ismail (PofBC)
  • Collector's Number: 059
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship gets +1 cargo spaces. This crew takes up no cargo space.

Egyptian by birth, but schooled and trained in colonial schools in Cairo, Ismail realized that the Royal Navy was his ticket out of the slums. His ability to deal with locals gets his ships the best deals and the fastest cargo turnovers.

1 x First Mate Ismail First Mate Ismail (PofBCU)
  • Collector's Number: 059
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship gets +1 cargo spaces. This crew takes up no cargo space.

Egyptian by birth, but schooled and trained in colonial schools in Cairo, Ismail realized that the Royal Navy was his ticket out of the slums. His ability to deal with locals gets his ships the best deals and the fastest cargo turnovers.

1 x Master Bianco Master Bianco (PofSM)
  • Collector's Number: SC-004
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship gets +1 cargo spaces. This crew takes up no cargo space.

Link: Bianco's Haulers.

This quiet, unassuming man is in demand for his unrivaled cargo-packing efficiency. But only Capitan Castro knows that Bianco always packs away something extra for himself. Bianco knows that Castro will one day require payment for his secrecy.

 
Section: Events (2 miniatures)
1 x Mermaids Mermaids (PofR)
  • Collector's Number: 096B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 3
Miniature text:

Reveal this event at the beginning of one of your turns and place its token on a nondocked enemy ship. That ship may not be given an action for a number of turns equal to the number of crew on her when Mermaids was revealed.

1 x Mermaids Mermaids (PofR)
  • Collector's Number: 063B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 3
Miniature text:

Reveal this event at the beginning of one of your turns and place its token on a nondocked enemy ship. That ship may not be given an action for a number of turns equal to the number of crew on her when Mermaids was revealed. After those turns have elapsed, remove Mermaids from the game.

 
Fleet Statistics
Distribution by Base Move
- bar 27  79 %  
D bar 3 %  
S+L bar 3 %  
S+S bar 15 %  
 

Distribution by Cargo Space
- bar 24  71 %  
- bar 12 %  
2 bar 9 %  
5 bar 9 %  
 

Distribution by Faction Affiliation
America bar 21 %  
England bar 18 %  
Neutral bar 3 %  
Pirate bar 18 %  
Spain bar 11  32 %  
The Cursed bar 3 %  
Treasure bar 6 %  
 

Distribution by Point Value
- bar 6 %  
1 bar 12 %  
17 bar 6 %  
18 bar 3 %  
2 bar 24 %  
20 bar 3 %  
3 bar 24 %  
5 bar 3 %  
6 bar 15 %  
7 bar 3 %  
8 bar 3 %  
 

Distribution by Rarity
C bar 18  53 %  
CT bar 12 %  
R bar 26 %  
SE bar 3 %  
U bar 6 %  
 

Distribution by Type
Crew bar 23  68 %  
Equipment bar 3 %  
Event bar 6 %  
Ship bar 21 %  
Unique Treasure bar 3 %  
 



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Discussion about this Fleet
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lordstu
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Subject:    Posted: January 13, 2011 02:15 pm

Since nearly every fleet-building rule in the book was broken here, I wouldn't expect too many "high" votes, but if it was boiled down a bit, a nice - legal - fleet might come of it.
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woelf Premium Member
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Subject:    Posted: January 13, 2011 03:07 pm

It is good that you listed the alternate rules that you're using so no one marks you down for the fleet being illegal, but with so many core rules being ignored it's going to be tough for anyone to have the right frame of reference to determine if this fleet is actually good or not - that will probably keep most people from voting at all.

Incidentally, despite all of the other rules you're not using you are actually playing one correctly:

quote:
I also play that the Victor De Alva from F&S is linked to the San Cristobal because there is no Victor De Alva in rise of the fiends and even though in the description given on this site I have the card and on the back it says that it is linked to Victor De Alva!
Links aren't set-specific, so it's perfectly legal to link San Cristobal with either version of Victor - the one from OE or the one from F&S.
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