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Fleet "Artillery Strike"

Fleet "Artillery Strike"
46 Points
created by vladsimpaler activity icon
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First of all, this is a Pirates fleet, not an A&A army.

Anyway, I know that more than a couple of you laughed at Santana. You know who you are!
Nah, just kidding.

But really, onto the fleet:

With Santana, El Neptuno can hit at L+L range with 50% accuracy. It gets even better when you consider the fact the fact that not only can it get an SAT, for 10 shots at L+L range, and also, because of the Chain Shot, if I hit, then it means that the opponent's ship can't move! And if the opponent's ship can't move the next turn, then it means that I can keep bombarding my opponent's ship! This is especially deadly against the 10 mast ships, which can't maneuver very well.

Oh, and in typical fashion, I made sure that the El Neptuno, if I get my SAT and fire at L+L range, it has a move and fire range of S+S+S+S+S+S+L+L! Plus, if there's no enemy gunships in sight, then the Chain Shot is absolutely devastating against Treasure Runners.

Which is the Cristobal moving twice. I think that, thanks to F&S, the Neptuno has become the secondary Spanish gunship. Which is great, because it's 12 points.

Now, you're probably wondering what the Rosario is there for. The Rosario is there to transport Santana, and also to provide some covering fire. Essentially, El Neptuno is the 'artillery', and the Rosario is the 'spotter'. Although she only has 1 mast, I have it towing the Diablo, so I have a max firing range of S+S+S+S+S. Which is really good.

And if the Rosario gets into a sticky situation, then Santana can grant the Diablo all rank 1 and 2 guns!

Also, I came up with this strategy:

El Neptuno and the Rosario are within L of eachother, but La Rosario is behind of it. El Neptuno fires its guns, and hopefully hits with the Chain shot.

The next turn, with the gunship not being able to move, I have Santana grant the Diablo all rank 1 and 2 guns, and the Rosario moves forward, and the Diablo rakes the enemy ship!

Not the greatest strategy, but still.

I obviously have FotG, and Divers is there to provide some gold-making for me.

 
Miniature list Group miniatures by  
Section: Ship #1 (6 miniatures)
1 x Almirante Devente Del Nero Almirante Devente Del Nero (PofBC)
  • Collector's Number: 209
  • Faction Affiliation: Spain
  • Rarity: PR
  • Type: Crew
  • Point Value: 4
Miniature text:

This ship gets +1 to her cannon rolls against any non-Spanish ship or fort.

While he hunted pirates, Spain lost ground to all the other nations on the Crimson Coast. Now Del Nero has expanded his personal crusade to include any who oppose Spain - not only pirates.

To use this card, replace the ability and point cost of SM090 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

1 x Capitan Alarico Castro Capitan Alarico Castro (PofSMU)
  • Collector's Number: 085
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Crew
  • Point Value: 3
Miniature text:

Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. Link: Castro's Loyalists.

1 x Chain Shot Chain Shot (F&S)
  • Collector's Number: 106
  • Faction Affiliation: Equipment
  • Rarity: U
  • Type: Equipment
  • Point Value: 1
Miniature text:

Once per turn when this ship is given a shoot action, one of her cannons can shoot a chain shot. Declare which cannon will shoot the chain shot before rolling the d6. If the shot hits, do not eliminate a mast; instead the target can't move on her next turn. If the cannon roll is a 1, remove Chain Shot from the game.

1 x El Neptuno El Neptuno (PofCC)
  • Collector's Number: 048
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 5
  • Base Move: S+S
  • Cannons: 4L-4L-4L-4L-4L
  • Number of Masts: 5
Miniature text:

You may double the range of this ship's cannons each turn, but you must roll a 6 to hit.

The flagship of El Duque Rafael de Moreno y Rivera, El Neptuno is a tightly run ship. But out of their master's sight, the devout Catholic crew readily petitions the sea god to guide their cannonballs to the target.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: SC-HM
  • Faction Affiliation: Spain
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

1 x Luis Zuan Luis Zuan (RotF)
  • Collector's Number: 022
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Crew
  • Point Value: 2
Miniature text:

Hostile:Pirate, Loyal:Spain, Captain.

Luis Zuan spent his youth living down the reputation of his uncles, both anti-Spanish pirates. He knows that the only way to repair his family’s reputation is to take the fight to any ship flying the Jolly Roger.

 
Section: Ship #2 (4 miniatures)
1 x Contessa Anita Amore Contessa Anita Amore (PofCC)
  • Collector's Number: 060
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Miniature text:

Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.

After two nearly fatal "accidents" at home (possibly arranged by her husband's children, all older than she), the lovely Contessa Anita decided that it might be prudent to take a long trip until her husband passes away and she inherits everything. She has been seen in the company of both Comandante Luis and the pirate Jack Hawkins.

1 x Diablo Diablo (RotF)
  • Collector's Number: 014
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 7
  • Cargo Space: 0
  • Base Move: T
  • Cannons: 2S-3S-3S-2S
  • Number of Masts: 0
Miniature text:

Flotilla. Printed cannon ranges are doubled.

First deployed in the Caribbean, the Diablo surprised pirates used to Spain’s “old ways.”

1 x La Rosario La Rosario (PofCC)
  • Collector's Number: 058
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 2
  • Base Move: S+S+S
  • Cannons: 3S
  • Number of Masts: 1
Miniature text:

This ship cannot be pinned.

La Rosario nimbly dodges the attempts of enemy ships to pin her, a skill perhaps inspired by her dashing young captain's relationship with the lovely Lady Arcadia de Sol.

1 x Roberto Santana Roberto Santana (F&S)
  • Collector's Number: 085
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Miniature text:

Loyal: Spain. Once per turn give any ship in your fleet +1 to all of her cannon rolls.

 
Section: Events (2 miniatures)
1 x Divers Divers (PofRU)
  • Collector's Number: UL020B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 1
Miniature text:

You may reveal this event immediately after one of your ships sinks an enemy ship, but you may not reveal it on the same turn an opponent reveals Raft. you recieve all gold from the sunken ship. remove Divers from the game.

1 x Favor of the Gods Favor of the Gods (PofSCS)
  • Collector's Number: 058B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 2
Miniature text:

Reveal this event at the beginning of one of your turns: Remove all events from the game.

 
Fleet Statistics
Distribution by Base Move
- bar 75 %  
S+S bar 8 %  
S+S+S bar 8 %  
T bar 8 %  
 

Distribution by Cargo Space
- bar 75 %  
- bar 8 %  
2 bar 8 %  
5 bar 8 %  
 

Distribution by Faction Affiliation
Equipment bar 8 %  
Spain bar 75 %  
Treasure bar 17 %  
 

Distribution by Point Value
- bar 8 %  
1 bar 17 %  
12 bar 8 %  
2 bar 25 %  
3 bar 8 %  
4 bar 8 %  
6 bar 17 %  
7 bar 8 %  
 

Distribution by Rarity
C bar 33 %  
PR bar 8 %  
R bar 42 %  
U bar 17 %  
 

Distribution by Type
Crew bar 50 %  
Equipment bar 8 %  
Event bar 17 %  
Ship bar 25 %  
 



Rating
Current score for this Fleet, based on 12 votes:

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Discussion about this Fleet
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ziotoo4
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Subject:    Posted: April 16, 2008 07:14 am

I would use the diablo, towed by a fast spotter, to provide 4 extra double range hits...and this way, you can improve also the odds of hitting with diablo using Santana...

think about it ;-)

p.s. this is what i meant with "new tactics"!. You earned a 5 from me!

ciao! Fede
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cleverpun
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Subject:    Posted: June 17, 2009 01:36 am

An interesting fleet. Though it relies on outmaneuvering your enemies more than I like. And with only two ships, if you make even one mistake, and let your opponent shoot up your best attacker, you may not be able to recover enough to win.

Risk aside, it's definitely got some potential. 4.
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rizz
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June 11, 2008
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Subject:    Posted: July 23, 2009 11:48 am

I am digging on some of these new ideas I am seeing in the fleets lately. I keep telling the other Corsairs in my area to come here and read up, but secretly glad none of them do, I get to hit them with these ideas before they can read about them.

Mwahahahahahahahahahahahahahahahaha!
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vladsimpaler
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Subject:    Posted: July 26, 2009 09:25 pm

Thank you for the compliments rizz, but I hate to break it to you but this fleet is over a year old!
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rizz
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Subject:    Posted: July 30, 2009 11:30 am


quote from vladsimpaler:

Thank you for the compliments rizz, but I hate to break it to you but this fleet is over a year old!


Well some of the ideas are new to me. I never had time to go through the older stuff, so I am seeing old/new stuff all the time.
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a7xfanben Premium Member
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June 27, 2011
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Subject:    Posted: October 19, 2016 10:13 pm

This fleet is participating in VASSAL Tournament #2!

After losing in the first round, this fleet is now 1-2.
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