main page of Miniature TradingMiniature Trading

Let us find for you the miniatures you need

Fleet "Pirate Empire"

Fleet "Pirate Empire"
100 Points
created by a7xfanben Premium Member LV80 activity icon envelope icon
Share |

"A group of shipwrecked pirates stole a ship to escape their island prison, not realizing it was a secret Cursed vessel. Taking it to Captain Mysion’s pirate "kingdom", they received a hero’s welcome."

"The self-proclaimed King of Pirates is either a genius or a buffoon, depending on which side you are on. Though many of his actions are inexplicable, they seem to work out for him in the end. And when it’s all said and done he lords over the only defensive pirate haven in the world."


Ever since I read the flavour text for Captain Mysion’s ROTF release, I’ve been intrigued by him as a character in our favourite CSG. Characters like Fantasma, Jack Hawkins, Calico Cat, Blackheart, Barbossa, and Captain Jack Sparrow have ruled over the seas as Pirate lords and appeared numerous times throughout the expansions. However, none of their exploits are quite as grand as those of Mysion. Not even “Emperor” Blackheart can claim to have an entire kingdom, or “defensive haven”. Mysion doesn’t even make an appearance until later in the series, first appearing in MI, yet he obviously had some kind of back story before the events of this set. We don’t know how he built his pirate kingdom, but we do know that he had substantial power up until his last appearance in F&S.

This fleet is loosely based on Mysion’s given flavour text (I don’t have access to the flavour text of his MI version, but I recall it being similarly arrogant and anti-mercenary). This is my attempt at re-creating his kingdom, his defensive haven for all things Pirate. I would have made this fleet bigger, but between the fact that most people aren’t willing to comment and vote on fleets over 100 points and the fact that the Pirates can fit tons of stuff into a build with any point limit, I kept it to 100. There are treasure runners, gunships, and hybrids. It showcases the best of the best that the Pirates have, and why they are regarded as the best faction. I imagine that if a player used this fleet as designed, they would be able to create their own “pirate empire”.

The Revenant is the flagship of the fleet, especially since the “self-proclaimed King of Pirates” is aboard. She will sail through the carnage inflicting massive damage upon the enemy while using Parley to remain relatively unharmed. The helmsman gives her respectable speed while the oarsman gives her a crew defence.*

The Darkhawk II will be a hybrid ship, ready to run gold or fight (or both) at a moment’s notice. She still has 5 spaces for treasure (or 4 considering the ability, still enough to empty an island). She also moves at L+S, and has good enough cannons to take out any opposing treasure runners heading for her islands. Jack Hawkins makes her more effective in a fight to the death for essentially just one extra point.

The third ship, the Neptune’s Hoard, is another classic pirate ship, harking back to the days of old Norvegia. She’ll zip out at S+L+S+S+L+S on the first turn and return back almost as quickly, possibly trading away any bad treasures she finds. She could keep them just for Parley, especially if the opposing fleet(s) look gun-heavy.

The Eagle was actually the last ship picked for this fleet. For just 14 points, you get a four master with good guns moving L+S with 3 cargo spaces left over. Not a bad deal at all, she’s one of the more underrated ships the pirates have.

The last three ships are the bread and butter treasure runners (does that rhyme?) that make this fleet lethal, if not very predictably. I don’t think there’s any further explanation needed.

For the most part, I don’t like using events, and I wanted this fleet to be a bit more realistic, as if there really was a pirate kingdom back in the 17th or early 18th century.

This is the fleet as it stands now. I may change it. I definitely need to playtest it at some point. I think the biggest weaknesses would be a lack of speed (no extra actions) in the gunships and a vulnerability to a simple canceller on an enemy gunship. Also, since the “pirate kingdom” is described as a defensive haven, there would probably be more gunships, maybe even big slow ones to guard the harbour. Can woelf or anyone else familiar with the flavour text from Wizkids elaborate on the text?

The only issue with adding more would be that either the points would exceed 100, or the treasure runners would have to be cut out, giving it a strictly deathmatch approach. What do you guys think I should do with it?

*What are people’s thoughts on describing generic crew and their functions on a ship in a fleet? I usually give a description of the entire complement of crew on each ship, at least mentioning the less important ones. Most readers will know that L speed isn’t good enough, and that the oarsman is just there to protect against crew-killers. Just wondering if I should still include this much detail in my fleet descriptions.

Thanks for reading; comment and vote!

 
Miniature list Group miniatures by  
Section: Ship #1 (4 miniatures)
1 x Captain Mysion Captain Mysion (RotF)
  • Collector's Number: 089
  • Faction Affiliation: Pirate
  • Rarity: SR
  • Type: Crew
  • Point Value: 4
Miniature text:

Loyal:Pirate, Captain, Parley.

The self-proclaimed King of Pirates is either a genius or a buffoon, depending on which side you are on. Though many of his actions are inexplicable, they seem to work out for him in the end. And when it’s all said and done he lords over the only defensive pirate haven in the world.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

1 x Oarsman Oarsman (PofSM)
  • Collector's Number: PC-OR
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

If derelict, this ship gains a base move of S. This crew takes up no cargo space.

1 x Revenant Revenant (PofSMU)
  • Collector's Number: 001
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 4
  • Base Move: L
  • Cannons: 2L-2S-2S-2S-2L
  • Number of Masts: 5
Miniature text:

Other ships do not block this ship's line of fire.

 
Section: Ship #2 (4 miniatures)
1 x Captain Jack Hawkins Captain Jack Hawkins (PofSMU)
  • Collector's Number: 032
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 4
Miniature text:

This ship may move and shoot using the same move action. On the turn this ship is pinned, eliminate one crew from the enemy ship. Link: Skyme the Monkey.

1 x Darkhawk II Darkhawk II (PofSMU)
  • Collector's Number: 011
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 8
  • Base Move: L
  • Cannons: 2S-3L-3L-2S
  • Number of Masts: 4
Miniature text:

This ship's base move becomes S when she reaches her cargo limit.

1 x Explorer Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

 
Section: Ship #3 (5 miniatures)
1 x "Don" Pedro Gilbert "Don" Pedro Gilbert (PofR)
  • Collector's Number: 016
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Miniature text:

Link (Panda)

Once per turn, you may eliminate one of this ship's crew to give her an extra action. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure.

Woodes Rogers openly scoffs at Don Pedro's claim to a noble Spanish bloodline. The English fleet considers Gilbert the lowest of the pirates, and apprehending him its highest priority.

1 x Explorer Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

1 x Neptune`s Hoard Neptune's Hoard (PofR)
  • Collector's Number: 002
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 3S-3S-3S-3S
  • Number of Masts: 4
Miniature text:

Schooner. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure.

The crew of Neptune's Hoard has mastered the fine art of negotiating the best price for their goods - then sacking the towns that can't, or won't, meet their demands.

1 x Oarsman Oarsman (PofSM)
  • Collector's Number: PC-OR
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

If derelict, this ship gains a base move of S. This crew takes up no cargo space.

 
Section: Ship #4 (3 miniatures)
1 x Captain Captain (PofSM)
  • Collector's Number: PC-CA
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship may move and shoot using the same move action.

1 x Eagle Eagle (PofCC)
  • Collector's Number: 004
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 5
  • Base Move: L
  • Cannons: 3S-2L-2L-3S
  • Number of Masts: 4
Miniature text:

Spanish ships get +1 to their cannon rolls against this ship.

As soon as marauding pirates dispatched the crew of L'Aquila, they raided Captain Alarico Castro's private supply of amontillado, the famed Spanish sherry.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

 
Section: Ship #5 (3 miniatures)
1 x Banshee`s Cry Banshee's Cry (PofR)
  • Collector's Number: 013
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 3
  • Cargo Space: 4
  • Base Move: L+L
  • Cannons: 5S
  • Number of Masts: 1
Miniature text:

This ship cannot shoot when she carries treasure.

One of the fastest ships on the Crimson Coast, Banshee's Cry carries a cannon, but she rarely fires it. The crew prefers to concentrate on finding treasure, not fighting for it.

1 x Explorer Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

 
Section: Ship #6 (3 miniatures)
1 x Bloody Jewel Bloody Jewel (PofR)
  • Collector's Number: 008
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 3L-3S
  • Number of Masts: 2
Miniature text:

American ships get +1 to their cannon rolls against this ship.

The Bloody Jewel preys on merchant ships sailing to and from Charleston. Anyone who brings the ship's masthead to Ralph David will be rewarded with a plot of Carolina land as bounty.

1 x Explorer Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

 
Section: Ship #7 (3 miniatures)
1 x Bonnie Liz Bonnie Liz (PofCC)
  • Collector's Number: 015
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 3S-3S
  • Number of Masts: 2
Miniature text:

English crew may use their abilities on this ship.

Sailing under the secret patronage of Countess Doone, the commander of the Bonnie Liz is a relatively patriotic man who charges far less ransom for English prisoners than for others.

1 x Explorer Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Helmsman Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
Miniature text:

This ship gets +S to her basic move.

 
Fleet Statistics
Distribution by Base Move
- bar 18  72 %  
L bar 12 %  
L+L bar 4 %  
S+L bar 12 %  
 

Distribution by Cargo Space
- bar 18  72 %  
4 bar 8 %  
5 bar 16 %  
8 bar 4 %  
 

Distribution by Faction Affiliation
Pirate bar 25  100 %  
 

Distribution by Number of Masts
- bar 18  72 %  
1 bar 4 %  
2 bar 8 %  
4 bar 12 %  
5 bar 4 %  
 

Distribution by Point Value
1 bar 28 %  
10 bar 4 %  
12 bar 4 %  
15 bar 4 %  
2 bar 28 %  
3 bar 8 %  
4 bar 8 %  
5 bar 4 %  
6 bar 4 %  
8 bar 4 %  
9 bar 4 %  
 

Distribution by Rarity
C bar 10  40 %  
R bar 12 %  
SR bar 4 %  
U bar 11  44 %  
 

Distribution by Type
Crew bar 18  72 %  
Ship bar 28 %  
 



Rating
Current score for this Fleet, based on 2 votes:

bar 4.50
scale
You can rate this Fleet: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Fleet
Add your comments
Author Message
captain_vendari
LV17 United States activity icon envelope icon

Avatar for captain_vendari
Member since
June 13, 2013
Reply with quote Report content icon
Subject:    Posted: September 24, 2013 06:50 pm

I really like your approach to designing your fleet, and personally I think this is how people should build their fleets. It really helps to tell the game's story, which you don't see a whole lot in armies/decks in most customizable games (especially in OP).
Back to top  
a7xfanben Premium Member
LV80 United States activity icon envelope icon

Avatar for a7xfanben
Member since
June 27, 2011
Reply with quote Report content icon
Subject:    Posted: September 25, 2013 08:16 am


quote from captain_vendari:

I really like your approach to designing your fleet, and personally I think this is how people should build their fleets. It really helps to tell the game's story, which you don't see a whole lot in armies/decks in most customizable games (especially in OP).


Thanks! I was originally going to change this fleet and make it into this one, but I decided the other one was worth keeping.
Back to top  
Add your comments
Page 1 of 1  
Subscribe to this discussion