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Fleet "Crew Recycling 2.0"

Fleet "Crew Recycling 2.0"
150 Points
created by a7xfanben Premium Member LV91 activity icon envelope icon
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I experimented with a strategy I call "crew recycling" a while back, and battle reports can be found here and here.

This is yet another "gimmick" fleet of mine, and this is the second and much larger version. If you're wondering what crew recycling is, check out Captain Davy Jones and Wraith. The entire idea is to eliminate as many crew as possible, and then roll 6's to take control of them. The crew can then assist the two flagships in eliminating the other player's fleet. It's a rather evil tactic.

The Flying Dutchman may not have the most accurate cannons, but she has 5 of them and a huge boarding advantage: she boards like a 6 master, kills all crew when successful, and has reroll and a sacrificial oarsman just for good measure! In addition, Fear could help once in a while. In addition to the boatload of crew abilities, the Dutchman can turn ghostly and can't sink, making her a perfect and almost invincible flagship.

It was TOUGH to get the Cristal's crew to work out. First of all I had to figure out a way to get the Cursed Wraith aboard, but the Inquisitor was perfect with his Black Mark keyword. Originally I had a similar setup, but then I realized that Black Mark increases the overall cost of the crew's points to 17, while the ship costs 16. Then, to compensate for the extra point, I put Luis Zuan aboard, but then realized he was hostile to Pirates (plus he would have to be Cursed). After that, I saw that the Cristal had enough cargo space (especially with the Inquisitor's link) to load another crew, and Edmund fits perfectly to lower the cost down to 14 overall, then back up to 15 with Black Mark. Whew!

However, it was worth it, since the Cristal is extremely dangerous. She is a potent offensive and defensive threat, and she'll concentrate on attacking and boarding enemy ships to kill all their crew. She doesn't have eternal, oarsman, and +1 to boarding rolls like the Dutchman, but she makes for a perfect (considering the Inquisition) co-flagship in this fleet.

The third ship is incredibly brutal. El Rosal is an underrated schooner from the Frozen North, and she's got two crew aboard to help this fleet's goal of getting the dead to DJ and Wraith: Castilla and Kian Ng. The first hit will eliminate 2 crew, and every hit thereafter will eliminate one. The Rosal also has the reverse captain ability and enough speed to tow one of the best flotillas in the game: the Armada.

It's always fun to think about putting crew on a flotilla, and the Armada shines in this regard with her high cost of 9 points. The first crew is Bianco, who lets Castro come aboard and give the ship SAT capabilities, which will allow the ship to shoot twice per turn! Next, Vaccaro links to Castro, so he doesn't need his own cargo space. In this way, his reroll provides a perfect complement to the SAT roll, and if the SAT roll is successful the first time, his reroll can be used to re-fire one of the deadly cannons!

All told, when the Rosal and Armada come to town, up to THIRTEEN crew (13!) will be eliminated, which means that DJ and Wraith will be VERY busy rolling for 6's!

The Royal James is a classic schooner from one of the best sets, and she carries above average stats in every category. With Chevalle and a captain, the RJ can cut through enemies and ferry more bodies to DJ and Wraith to recycle. Just like the Rosal, her first hit will eliminate two crew (if no treasure on the enemy ship of course).

After reviewing the Rules Thread, I decided to add a kraken to complement Davy Jones, with his "target" ability. However, this kraken is more to fill out the points and be intimidating than anything else. The +S bonus will help and makes this fleet very fitting given the theme. The kraken can suction off the faces of enemy crew, upon which they are eliminated by the other ships and "repurposed" or recycled for use in Davy Jones' fleet! Wow, this fleet is even more evil and sadistic than I realized.

This fleet is meant to be a gimmick fleet, and it would do better in a deathmatch. I had a lot of fun making it!
Thanks for reading; I'd love to see some comments and votes!

 
Miniature list Group miniatures by  
Section: Ship #1 (6 miniatures)
  Miniature Set Number Type Rarity
1 x Captain Davy Jones DPotC 057 Crew C
1 x Flying Dutchman DPotC 001 Ship R
1 x Genny's Red Rampage PofSMU 039 Crew C
1 x Griffin PatOE 041 Crew C
1 x Helmsman PofSMU 108 Crew U
1 x Oarsman PofSMU 112 Crew C
 
Section: Ship #2 (6 miniatures)
  Miniature Set Number Type Rarity
1 x Captain PatOE 109 Crew CT
1 x El Cristal del Obispo PofDJC 063 Ship R
1 x Helmsman RotF 075 Crew U
1 x Sir Edmund F&S 082 Crew C
1 x The Inquisitor PofDJC 073 Crew R
1 x Wraith SS 014 Crew R
 
Section: Ship #3 (5 miniatures)
  Miniature Set Number Type Rarity
1 x Duque Alfonzo de Castilla PofFN 062B Crew C
1 x El Rosal PofFN 054 Ship U
1 x Horacio Linares PofSCS 070A Crew C
1 x Kian Ng PofSCS 026B Crew C
1 x Oarsman PofSMU 117 Crew C
 
Section: Ship #4 (4 miniatures)
  Miniature Set Number Type Rarity
1 x Armada F&S 018 Ship R
1 x Capitan Alarico Castro PofSMU 085 Crew R
1 x Duque Marcus Vaccaro PofBC 072 Crew C
1 x Master Bianco PofSMU 088 Crew C
 
Section: Ship #5 (4 miniatures)
  Miniature Set Number Type Rarity
1 x Capitaine Chevalle DPotC 082A Crew C
1 x Captain PofSMU 104 Crew U
1 x Oarsman PofSMU 112 Crew C
1 x Royal James PofCC 016 Ship C
 
Section: Ship #6 (1 miniatures)
  Miniature Set Number Type Rarity
1 x A Fearsome Creature DPotC 200 Ship SE
 
Fleet Statistics
Distribution by Base Move
- bar 20  77 %  
L bar 8 %  
S+L bar 8 %  
S+S bar 4 %  
T bar 4 %  
 

Distribution by Cargo Space
- bar 20  77 %  
- bar 8 %  
3 bar 8 %  
5 bar 8 %  
 

Distribution by Faction Affiliation
Jade Rebellion bar 4 %  
Pirate bar 11  42 %  
Spain bar 10  38 %  
The Cursed bar 15 %  
 

Distribution by Number of Masts
- bar 20  77 %  
- bar 4 %  
2 bar 4 %  
4 bar 4 %  
5 bar 8 %  
8 bar 4 %  
 

Distribution by Point Value
- bar 4 %  
1 bar 12 %  
16 bar 8 %  
19 bar 4 %  
2 bar 19 %  
20 bar 4 %  
3 bar 15 %  
4 bar 12 %  
5 bar 4 %  
6 bar 4 %  
7 bar 8 %  
8 bar 4 %  
9 bar 4 %  
 

Distribution by Rarity
C bar 14  54 %  
CT bar 4 %  
R bar 23 %  
SE bar 4 %  
U bar 15 %  
 

Distribution by Type
Crew bar 20  77 %  
Ship bar 23 %  
 



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el_cazador
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Subject: Dark Codex   Posted: September 29, 2015 05:22 pm

I like the premise of this fleet. A lot is dependent on getting the first shot, but if you do, wow.
The second shot, third shot, fourth shot, and so on are also important. How would you deal with someone like Montana Mays?

The ships just seem to work so well together, although Wizkids changed their mind about the Inquisitor, who switched from Black Mark to Hostile: Cursed.
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a7xfanben Premium Member
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Subject:    Posted: September 29, 2015 05:29 pm


quote from el_cazador:

I like the premise of this fleet. A lot is dependent on getting the first shot, but if you do, wow.
The second shot, third shot, fourth shot, and so on are also important. How would you deal with someone like Montana Mays?

The ships just seem to work so well together, although Wizkids changed their mind about the Inquisitor, who switched from Black Mark to Hostile: Cursed.


If Mays was around, I would just sink his ship. If it was something more annoying, I could try capture an enemy canceller ship or sink the ship as fast as possible every time it sailed up.

Is this subtle "Codex" thing foreshadowing anything from your set? (or anything else for that matter)
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el_cazador
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Subject: Codified Codices   Posted: September 29, 2015 06:12 pm

That's a good solution.


quote from a7xfanben:
Is this subtle "Codex" thing foreshadowing anything from your set? (or anything else for that matter)


No. I was waiting for someone to notice. I started it after I asked about someone using a Resurrection Codex to revive the forums, right around when I was posting enough to get my own poll.

I'll give you a tidbit about the set, though. The 0LR rerolling and +5 crew for Hyrule are actually two LE pieces that share the name "Hylian Codex," numbers 000A and 000B. I guess they could be in standard packs, but they'd be fairly rare and wouldn't be on the checklist.
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a7xfanben Premium Member
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Subject:    Posted: September 29, 2015 06:26 pm


quote from el_cazador:
I'll give you a tidbit about the set, though. The 0LR rerolling and +5 crew for Hyrule are actually two LE pieces that share the name "Hylian Codex," numbers 000A and 000B. I guess they could be in standard packs, but they'd be fairly rare and wouldn't be on the checklist.


Interesting. I like having everything on the checklist, but that's just me. For my set I would include random LE's in packs, but they would be extremely rare, like one in every 500 packs.
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el_cazador
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Subject:    Posted: September 29, 2015 06:31 pm


quote from a7xfanben:


quote from el_cazador:
I'll give you a tidbit about the set, though. The 0LR rerolling and +5 crew for Hyrule are actually two LE pieces that share the name "Hylian Codex," numbers 000A and 000B. I guess they could be in standard packs, but they'd be fairly rare and wouldn't be on the checklist.


Interesting. I like having everything on the checklist, but that's just me. For my set I would include random LE's in packs, but they would be extremely rare, like one in every 500 packs.


Ah, but this way they'd be an exciting discovery! Imagine if a younger kid opens a pack and sees that his game pieces aren't on the list! I think I'd be pretty excited and tell my pirating friends.
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