As the title suggests this fleet is comprised of the Jade Rebellion, and what they might be like at full strength. This fleet is based on a challenge that a family member gave to me and my brothers: build a fleet that used only 'real' factions, factions that had a significant nation or empire behind them. This essentially tosses out the Pirates, Barbary Corsairs, Cursed, and Vikings. The Jade Rebellion however represents Imperial China, an extremely significant world power, and so they are the only minor faction that could be used in this scenario, other than mercenaries. Now since the Rebels are limited to South China Seas, I decided that in addition to not using pieces belonging to any banned faction, I could only draw pieces from SCS through to SS, to make it interesting.
Me and my brothers tend to play more Death-matches than standard games, so in accordance with that, this a 140 point Death-match fleet, the only islands are home islands, so there will be no UT's, Forts, or Events. Further more, since the Jades need some help, any Junk or Turtle Ship that is either Cursed or Pirate is now available to them and for this army will be considered to fly the Jade Rebel flag. When I say any, I mean any, such as the Zeus and the Guichuan , as well as the plethora of Pirate Junks from DPotC like the Hai Peng and the Song . Despite the fact that they are Junk type ships, the Delusion and the Celtic Fury are not going to be considered as part of the Jade Empire.
There is another concession made for this scenario, crew that ought to be Jade Rebellion, now are, such as every version of Shap'ng Tsai as well as Captain Sao Feng , Lian and Park and the linked crew on the Guichuan and on the Zeus . However just because something could be used doesn't mean I will use it, at least for this fleet, I might make several fleets for this scenario, and not all Jade Rebellion. :Twisted:
For this first of perhaps several fleets fitting into this scenario, we have an all Jade fleet. The first ship is perhaps their best fighter, the Grand Temple . Shap-'ng-Tsai provides a SAT, and Katsura-chan provides a re-roll specifically for him. If he succeeds on his first try, then the re-roll can be saved for some other time, such as a ram and board attempt, or a missed cannon. Sensei Xu starts face down and will only be revealed when a shipwright is needed for repairs. He will take up no cargo when revealed as per his ability and his link, and the same goes for Shap-'ng-Tsai. If I am correct, the shipwright should fit, given all the links and abilities.
Next up is the Grand Path , with all 2 cannons she is almost as destructive as the Temple, however the Temple's built in reverse captain ability is more useful in combat and so the Path will play second fiddle to the Temple. That said, the Path is crewed to the max, and is devastating in her own right. In addition to a standard captain and helmsman, Warlord Cavendish comes aboard for the SAT only, since Pirate crew cannot be used, period. Should he fail to roll for the SAT, he may be bailed out by another crew elsewhere in the fleet. Here is where it gets interesting, Kian Ng comes aboard, and since his ability is exactly the same as Asesino de la Nave , every hit will take out an important crew, and if he wasn't enough, Exploding Shot will not only set a ship alight, but will also eliminate a crew, which unless I'm mistaken will stack with Kian Ng's ability. That's six shots and if Exploding shot hits, 7 cargo eliminated and a fire mast on an enemy ship!
Next up is the Baochuan , with her ten masts and fleet Admiral Zheng He , she is a force to be reckoned with. Chang Pao comes aboard to give the cannons a much needed boost, and Ms. Cheng links to him, giving a re-roll to Zheng He's fleet admiral ability, which will most likely be directed to either the Glorious Treasure or the Grand Path, who doesn't have a re-roll crew. Dragon Eyes comes aboard to serve as captain and crew taker, and those captured crew will be fed to Zheng Li Kwan , this is a Death-match. The two oarsmen are meat shields for any failed boarding and to prevent capture, though they may be SAC'd if both Zheng He and Ms. Cheng fail to roll a 6.
Rounding out the fleet is the Glorious Treasure , who doesn't have any crew, because there wasn't room. Never the less, don't underestimate her. Should all ships roll successfully for their SAT crew, this ship will get the extra action from Admiral Zheng He, especially if the Baochuan has SAC crew. The Treasure's ability lends itself well as a support ship for any of the bigger ships, and as the smallest ship, she is technically the most expendable of them all.
Since in this scenario there are no other six masted ships, and the only ten master available to any other faction is the Celtic Fury , this fleet may be the most powerful, but this is just the first one. I will reiterate a few important notes for this scenario which is very wacky and very specific:
Absolutely no Pirate or Cursed pieces, unless they are Junk or Turtle ships, which can be used by the Jade Rebellion/Empire.
NO pieces from before SCS and no pieces from beyond SS
Absolutely positively no Events. Not only are they waaaaay overpowered, but I don't have any of the really nasty ones
There will be NO wild islands, there fore, there will be no treasure pool to hide UT's, which can be almost as bad as Events, and cannot start the game on a ship. Terrain may be used, but there may not be a tremendous amount of it to deal with.
No islands means no FORTS.