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Fleet "The "nobody has any fun" fleet"

Fleet "The "nobody has any fun" fleet"
45 Points
created by a7xfanben Premium Member LV77 activity icon envelope icon
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I would NEVER use this in a game. Also, if you use something like this against me, don't expect a full game. (I don't play with mermaids/fotg ever, and highly prefer no events at all)

This is a compilation of how to NOT have fun playing Pirates. It's almost like a fleet of most of my least favorite things in this game.

Before you start the game, you can tell your opponent:
-"Yes I'm using a 0LR +5 crew."
-"Yes I'm using 4 events, all of which are underpriced and OP."
-"Yes that includes mermaids, the stupidest game piece ever invented."
-"Yes I'm using the most annoying ship ability in the game on the largest and most powerful ship it appeared on."
-"Yes I'm using the Banshee's Cry."
-"Yes I'm using two other dirt-cheap gold runners which have mostly irrelevant abilities that make them underpriced."
-"Yes I might be building what is by far the best fort in the game."
-"If it's any consolation, no I'm not using Captain Jack Sparrow LOL!"

The game starts, and if your opponent goes first, you can use mermaids to freeze their well thought out and excellently crewed gunship for nearly the whole game. Or, use Hidden Cove to get gold immediately with the BC. If you go first, you get two turns: play Becalmed right next to their home island to freeze their fleet for their entire turn. If they try anything, you have fotg to wreck it.

Then we get to the actual gameplay. Get bored while they constantly measure over and over and over and over and over again with their gunship to try and get a single L range cannon in range of the Bonaparte. Then, it misses. A huge waste of time, and now move the Bonaparte right next to their gunship and hit it with chainshot (with the help of a reroll of course). Then spend most of the game shooting at their dead gunship with mediocre rank-3 cannons.

Ah, don't forget the gold though! With 3 of the cheapest gold runners in the game, you should do fine in the treasure department. The fun of exploring islands and checking out what's on them is eliminated through the omniscient UT's included. Any fun UT's will be knocked out through the others, which are permanent fun-wreckers.

Wreck everyone's strategy, make everyone hate you, and win the game with boring and OP tactics. You win! Yay!

Remember: don't have fun.

(PS: Feel free to give this a reverse rating, such as a 1 or a 2 even if you think it's a "good" fleet. I really would like that actually.)

 
Miniature list Group miniatures by  
Section: Ship #1 (4 miniatures)
1 x Chainshot Specialist Chainshot Specialist (PatOE)
  • Collector's Number: 157B
  • Faction Affiliation: France
  • Rarity: SE
  • Type: Crew
  • Point Value: 2
Miniature text:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S of her. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move on her next turn

1 x Helmsman Helmsman (RotF)
  • Collector's Number: 079
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Miniature text:

Helmsman

1 x Jordan Dumas Jordan Dumas (PofBC)
  • Collector's Number: 082
  • Faction Affiliation: France
  • Rarity: R
  • Type: Crew
  • Point Value: 6
Miniature text:

Link (Le Loup-Garou)

This ship may move and shoot using the same move action. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

No one denies that Dumas has a past: advisor to the king of France, minister, merchant, thief, priest, even spy. But it is his current occupation as captain of Le Loup-Garou that makes people wonder if he has any soul left.

1 x Le Bonaparte Le Bonaparte (PofDJC)
  • Collector's Number: 078
  • Faction Affiliation: France
  • Rarity: U
  • Type: Ship
  • Point Value: 16
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3L-3S-3S-3L
  • Number of Masts: 4
Miniature text:

Schooner. This ship cannot be shot at by ships within S of her.

Capitaine de Guille is a veteran of a hundred battles, including many waged on the Barbary Coast, He picked up the Corsairs knack for drafting low to avoid close-range shots.

 
Section: Ship #2 (2 miniatures)
1 x Banshee`s Cry Banshee's Cry (PofR)
  • Collector's Number: 013
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 3
  • Cargo Space: 4
  • Base Move: L+L
  • Cannons: 5S
  • Number of Masts: 1
Miniature text:

This ship cannot shoot when she carries treasure.

One of the fastest ships on the Crimson Coast, Banshee's Cry carries a cannon, but she rarely fires it. The crew prefers to concentrate on finding treasure, not fighting for it.

1 x Explorer Explorer (RotF)
  • Collector's Number: 082
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

Explorer

 
Section: Ship #3 (2 miniatures)
1 x Le Coeur du Lion Le Coeur du Lion (PatOE)
  • Collector's Number: 080
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 2
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 2L
  • Number of Masts: 1
Miniature text:

This ship cannot shoot when she carries treasure.

Le Coeur du Lion is a mere shell of her former self, barely able to maintain discipline among her crew and sporting more leaks than usable cannons.

1 x Vicomte Jules de Cissey Vicomte Jules de Cissey (PofCC)
  • Collector's Number: 089
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Miniature text:

Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.

Not everyone who wears a fancy uniform deserves it - especially not Vicomte Jules de Cissey. Every inch the powdered puppy, his shrill demands and pretentious behavior make him generally disliked by all who meet him. He is, however, a vicomte with means, so he continues to receive his social due, though this presence adds no luster to events.

 
Section: Ship #4 (1 miniatures)
1 x Mermaid Mermaid (PofCC)
  • Collector's Number: 020
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 2
  • Cargo Space: 1
  • Base Move: L+L
  • Cannons: 3S
  • Number of Masts: 1
Miniature text:

This ship cannot carry crew.

A tiny vessel with few crew, the Mermaid is the ideal bait for greedy vessels. A favorite tactic is to have the captain's sister, Maud, masquerade as a captured noblewoman.

 
Section: Events (4 miniatures)
1 x Becalmed Becalmed (PofR)
  • Collector's Number: 098B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 4
Miniature text:

Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or a ship). No ship within L of the token may be given a move action unless she can move when derelict. Remove Becalmed from the game at the beginning of your next turn.

1 x Favor of the Gods Favor of the Gods (PofSCS)
  • Collector's Number: 058B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 2
Miniature text:

Reveal this event at the beginning of one of your turns: Remove all events from the game.

1 x Hidden Cove Hidden Cove (PofSCS)
  • Collector's Number: 057B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 2
Miniature text:

Reveal this event at the beginning of one of your turns: As a free action, dock one of your ships at the nearest unexplored wild island or the nearest wild island with no treasure on it.

1 x Mermaids Mermaids (PofR)
  • Collector's Number: 096B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Event
  • Point Value: 3
Miniature text:

Reveal this event at the beginning of one of your turns and place its token on a nondocked enemy ship. That ship may not be given an action for a number of turns equal to the number of crew on her when Mermaids was revealed.

 
Section: Unique Treasures (5 miniatures)
1 x Jailhouse Dog Jailhouse Dog (DPotC)
  • Collector's Number: 082B
  • Faction Affiliation: Treasure
  • Rarity: C
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

You can load this treasure face down. Reveal Jailhouse Dog to remove a unique treasure from the game. Then remove Jailhouse Dog from the game.

1 x Kharmic Idol Kharmic Idol (PofSCS)
  • Collector's Number: 103
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

When revealed, remove all face-up unique treasure from the game. If such a unique treasure changed the value of a treasure coin, that coin regains its printed value.

1 x Maps of Alexandria Maps of Alexandria (PofBC)
  • Collector's Number: 101
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

When revealed, turn all treasure on all wild islands face up for the remainder of the game. Remove Maps of Alexandria from the game.

1 x Pirata Codex Pirata Codex (DPotC)
  • Collector's Number: 067
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

When revealed, remove all face-up unique treasure from the game. If such a unique treasure changed the value of a treasure coin, that coin regains its printed value.

1 x Pirate Globe Pirate Globe (DPotC)
  • Collector's Number: 070B
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

When revealed, turn all treasure on all wild islands face up for the remainder of the game. Then remove Pirate Globe from the game.

 
Section: Forts (1 miniatures)
1 x Paradis de la Mer Paradis de la Mer (PofR)
  • Collector's Number: 065
  • Faction Affiliation: France
  • Rarity: C
  • Type: Fort
  • Cannons: 2L-2L-3L-3L-4L
Miniature text:

Gold Cost: 4

The first time this fort is shot at each turn, roll a d6. The result is the number of times this fort must be hit that turn before any of its cannons can be eliminated.

The Paradise of the Sea is now home to second-generation French settlers, who will fight to the death to keep their island safe from outsiders.

 
Fleet Statistics
Distribution by Base Move
- bar 15  79 %  
L+L bar 11 %  
S+L bar 5 %  
S+S bar 5 %  
 

Distribution by Cargo Space
- bar 15  79 %  
1 bar 5 %  
3 bar 11 %  
4 bar 5 %  
 

Distribution by Faction Affiliation
France bar 37 %  
Pirate bar 16 %  
Treasure bar 47 %  
 

Distribution by Number of Masts
- bar 15  79 %  
1 bar 16 %  
4 bar 5 %  
 

Distribution by Point Value
- bar 5 %  
- bar 32 %  
1 bar 5 %  
16 bar 5 %  
2 bar 32 %  
3 bar 11 %  
4 bar 5 %  
6 bar 5 %  
 

Distribution by Rarity
C bar 47 %  
R bar 42 %  
SE bar 5 %  
U bar 5 %  
 

Distribution by Type
Crew bar 26 %  
Event bar 21 %  
Fort bar 5 %  
Ship bar 21 %  
Unique Treasure bar 26 %  
 



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a7xfanben Premium Member
LV77 United States activity icon envelope icon

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Member since
June 27, 2011
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Subject:    Posted: July 25, 2017 09:28 pm

Added to the description: feel free to give this fleet a reverse rating, even if you think it's a "good" fleet. I'd love to see some 1's on this cr@p.
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