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Army "One Man Lockdown"

Army "One Man Lockdown"
121 Points
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Miniature list Group miniatures by  
Aspect: Fear (2 miniatures)
1 x Fleshless Reaper Fleshless Reaper (Base)
  • Number: 58
  • Rarity: Rare
  • Aspect: Fear
  • Power: 0
  • Defense: 7
  • Life: 10
  • Cost: 8
Miniature text:

Ambush 6 - This creature makes an 6-power attack against each enemy creature that enters its cell. If more than one enemy enters the cell at the same time, make an attack against each one.

1 x Yazrael, Dreadfiend Yazrael, Dreadfiend (AB)
  • Number: 38
  • Rarity: Rare
  • Aspect: Fear
  • Lineage: Hellbred
  • Power: 2
  • Defense: 5
  • Life: 7
  • Cost: 7 Fear
Miniature text:

"Unique Yazrael Soul Harrow -- Enemy miniatures can't be spawned in this column. Blade: Scare -- You may push target unengaged enemy one cell. ("Pushing" means moving a creature away.)"

 
Aspect: Madness (4 miniatures)
1 x Chronosphere Chronosphere (NF)
  • Number: 15
  • Rarity: Rare
  • Aspect: Madness
  • Power: 2
  • Defense: 3
  • Life: 6
  • Cost: 3
Miniature text:

Rewind -- During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.

It's a dream lord's best friend.

1 x Lockjaw Lockjaw (BW)
  • Number: 23
  • Rarity: Uncommon
  • Aspect: Madness
  • Power: 2
  • Defense: 4
  • Life: 7
  • Cost: 8
Miniature text:

Comes Into Play Lockdown — Creatures in target cell can't move when their controller shifts this turn.

"Only one who finds the keys can unlock her secrets."

1 x Mr. Friend Mr. Friend (AB)
  • Number: 23
  • Rarity: Rare
  • Aspect: Madness
  • Power: 3
  • Defense: 4
  • Life: 9
  • Cost: 4 Madness
Miniature text:

"Reinforce Madness -- You may spawn this creature in any cell that contains a Madness ally. Figment -- At the end of each turn, banish this creature. Flummox 2 -- Local enemies have "Multiblade: Fumble 2 -- Deal ?2 damage this combat."

1 x Tattooed Squashbug Tattooed Squashbug (CP)
  • Number: 30
  • Rarity: Common
  • Aspect: Madness
  • Lineage: Hiveling
  • Power: 1
  • Defense: 4
  • Life: 8
  • Cost: 3 Madness
Miniature text:

Shapechange -- Whenever you would spawn a creature in a nonlocal cell, you may sacrifice this creature to spawn that creature here instead.

Think of it as a big, squishy present.

 
Aspect: Multi (4 miniatures)
1 x Dualist Dualist (NF)
  • Number: 53
  • Rarity: Common
  • Aspect: Multi
  • Lineage: Janus
  • Power: 3
  • Defense: 6
  • Life: 12
  • Cost: 8
Miniature text:

Bodyguard -- Opponents can't assign damage to your local allies without Bodyguard until enough damage has been assigned to disrupt or destroy each of your local creatures with Bodyguard. Riposte -- Whenever this creature is disrupted and put in another cell, you may move it one cell.

2 x One-Man Army One-Man Army (NF)
  • Number: 56
  • Rarity: Uncommon
  • Aspect: Multi
  • Power: 4
  • Defense: 6
  • Life: 13
  • Cost: 11
Miniature text:

Deny Victory -- While this creature is in your opponent's portal, that player can't gain victory points.

'Be all that you can be' has a very different meaning in the dreamscape.

1 x No image for Putrid Princess Putrid Princess (SD)
  • Number: 60
  • Rarity: Uncommon
  • Aspect: Multi
  • Lineage: Hellbred
  • Power: 3
  • Defense: 6
  • Life: 8
  • Cost: 7 {F}{V}
Miniature text:

Reinforce -- You may spawn this creature in any cell that contains an ally. Nullify -- Local creatures can't activate blade abilities.

It only takes one kiss.

 
Aspect: Passion (1 miniatures)
1 x Borg Penitent Borg Penitent (CP)
  • Number: 48
  • Rarity: Rare
  • Aspect: Passion
  • Power: 1
  • Defense: 1
  • Life: 2
  • Cost: 4 PassionPassion
Miniature text:

Scoring Cell{1}: Provoke -- At the beginning of the opponent's first action phase this turn, if there are local enemies, the opponent must strike during that action phase.

The borg penitent prays for death.

 
Aspect: Valor (5 miniatures)
1 x Arch of Triumph Arch of Triumph (BW)
  • Number: 2
  • Rarity: Uncommon
  • Aspect: Valor
  • Cost: 4
Miniature text:

During your spawn phase, you may spawn creatures in this cell if there are no local enemies. (You can't break the stacking limit with this ability.)

The Arch of Triumph was first discovered by Sir Glorious of the Janus Legion.

1 x No image for Skyshield Eagle Skyshield Eagle (SD)
  • Number: 8
  • Rarity: Uncommon
  • Aspect: Valor
  • Power: 2
  • Defense: 6
  • Life: 7
  • Cost: 6 {V}{V}{V}
Miniature text:

{C}: Pacify -- Damage can't be assigned in target cell this turn. {Shield}: Protect -- Local allies can't be disrupted. If this creature is disrupted or destroyed, local allies can't be disrupted this phase.

Many take refuge under its wings.

1 x Soulwash Temple Soulwash Temple (AB)
  • Number: 10
  • Rarity: Uncommon
  • Aspect: Valor
  • Cost: 4 ValorValor
Miniature text:

When you spawn this location in a cell, you may ignore the one-location stacking limit of that cell. CIP: Destroy target local location. Multiblade: Crit 1 -- Deal +1 damage this combat.

1 x War Eagle War Eagle (AB)
  • Number: 11
  • Rarity: Rare
  • Aspect: Valor
  • Power: 2
  • Defense: 10
  • Life: 11
  • Cost: 10 ValorValor
Miniature text:

CIP: Teleport Ally -- You may put target ally into target nonportal cell.

1 x Zungar Wayfinder Zungar Wayfinder (NF)
  • Number: 11
  • Rarity: Common
  • Aspect: Valor
  • Power: 2
  • Defense: 5
  • Life: 8
  • Cost: 4
Miniature text:

Scoring Cell: Alert 1 -- Add +1 to your initiative roll. (Abilities that alter initiative rolls don't alter the number of spawn points each player gets each turn, or whether the spawn phase is skipped.)

Seeing the path is not the same as knowing the way.

 
Army Statistics
Distribution by Aspect
Fear bar 13 %  
Madness bar 25 %  
Multi bar 25 %  
Passion bar 6 %  
Valor bar 31 %  
 

Distribution by Defense
- bar 13 %  
1 bar 6 %  
10 bar 6 %  
3 bar 6 %  
4 bar 19 %  
5 bar 13 %  
6 bar 31 %  
7 bar 6 %  
 

Distribution by Life
- bar 13 %  
10 bar 6 %  
11 bar 6 %  
12 bar 6 %  
13 bar 13 %  
2 bar 6 %  
6 bar 6 %  
7 bar 19 %  
8 bar 19 %  
9 bar 6 %  
 

Distribution by Lineage
- bar 12  75 %  
Hellbred bar 13 %  
Hiveling bar 6 %  
Janus bar 6 %  
 

Distribution by Power
- bar 13 %  
- bar 6 %  
1 bar 13 %  
2 bar 38 %  
3 bar 19 %  
4 bar 13 %  
 

Distribution by Rarity
Common bar 19 %  
Rare bar 38 %  
Uncommon bar 44 %  
 



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