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Fleet "The Jades can use Calypso too!"

Fleet "The Jades can use Calypso too!"
40 Points
created by a7xfanben Premium Member LV96 activity icon envelope icon
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Got this idea during the 12th episode of the podcast.

The perfectly costed Tiger's Paw allows the use of Pirate crew, providing a niche use for one of the game's lesser ships. Calypso comes aboard, with Ms. Cheng providing a "free" reroll for the ability to maximize the number of whirlpools put in play. Ms. Cheng would be linked to the captain of the Virtuous Wind, since it does not say that the crew have to be on the same ship. The TP will sit at home and create as many lanes as possible to provide opportunities for the other ships. The Turtle Ship keyword should provide insurance against ramming and boarding, making it a relatively safe place for Calypso.

I originally had the East Wind with a captain and oarsman as the main gunship, but then I didn't have enough points to add the Sea Crane AND the Tiger's Breath. Well, at that point, why not substitute for the best Jade Rebel ship in the game, the Virtuous Wind? She has a hybrid complement of crew, with 3 spaces left open for treasure. She will be tasked with a big workload - protect Calypso and the Tiger's Breath, grab gold from islands (including enemy home islands), and fight the best enemy warship if necessary. What I like about the whirlpool exploration strategy is that you don't need as much speed: since the whirlpools are placed within L of wild islands, you don't need much speed from there (just S can work depending on the length of the ship's hull measured out from the whirlpool) to reach the wild island. Hence the explorers instead of helmsmen (my usual preference) on the gold runners. By placing a whirlpool L away from a wild island and as close as possible to an enemy HI, it could be very easy to allow the Virtuous Wind to steal gold. However, as soon as Calypso is revealed, your opponent will know this.

The Tiger's Breath completes the unintentional "tiger" theme of this fleet, but more importantly gives a true gold runner. The Tiger's Breath will go into a whirlpool and out of the other on one turn, and then move to dock and explore an island on the next turn. The oarsman was transferred to the TB so she can get home even with bad whirl rolls on the way there and on the way back.

UT's are pretty basic - I'm counting on the speedy whirlpool travel to allow me to find Jade, and Marksman's Map could determine where future whirlpools are placed (and help me to know if I should bother raiding an enemy HI). The Protection will make the journeys less treacherous, since a couple bad rolls could really mess with the crew setups and even dismast the Tiger's Breath.

One weakness would be fellow HI raiders - they can raid easily with all the whirlpools near the Tiger's Paw, and could use the same whirlpools to make fast getaways.

I definitely want to test this fleet out at some point, since I think it has the potential to get some gold quickly. I was surprised by how effective the concept worked in this game.

Please comment and vote!!!!

 
Miniature list Group miniatures by  
Section: Ship #1 (3 miniatures)
1 x Calypso Calypso (DPotC)
  • Collector's Number: 056
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Miniature text:

At the beginning of each of your turns, roll a d6. On a result of 4–6, instead of giving this ship an action, choose two whirlpools from outside the game. Put one L away from this ship and one L away from a wild island. Neither can be placed so that it touches any island or ship. This ship does not have to roll for effect when she uses a whirlpool.

1 x Ms. Cheng Ms. Cheng (PofSCS)
  • Collector's Number: 026A
  • Faction Affiliation: Jade Rebellion
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Miniature text:

Limit, Ransom. Choose one Jade Rebellion crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. Link: Chang Pao, Grand Dynasty.

When her husband died, Ms. Cheng found herself in charge of the largest pirate network in the South China Seas. Now she and her new lover, Chang Pao, run the fleet even better than her husband did.

1 x Tiger`s Paw Tiger's Paw (PofSCS)
  • Collector's Number: 215
  • Faction Affiliation: Jade Rebellion
  • Rarity: PR
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 3
  • Base Move: S
  • Cannons: 3L
  • Number of Masts: 1
Miniature text:

Turtle Ship. Pirate crew may use their abilities on this ship.

It was a very happy day when Captain Quon discovered that some in the West hated the imperialists as much as he did.

 
Section: Ship #2 (3 miniatures)
1 x Captain Captain (PofSCS)
  • Collector's Number: 109
  • Faction Affiliation: Jade Rebellion
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Miniature text:

This ship may move and shoot using the same move action.

1 x Explorer Explorer (PofSCS)
  • Collector's Number: 122
  • Faction Affiliation: Jade Rebellion
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

This ship may dock and explore a wild island using the same move action.

1 x Virtuous Wind Virtuous Wind (PofSCS)
  • Collector's Number: 010
  • Faction Affiliation: Jade Rebellion
  • Rarity: C
  • Type: Ship
  • Point Value: 14
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 2L-2L-2L
  • Number of Masts: 3
Miniature text:

Junk. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. Link: Shap-’ng-Tsai.

 
Section: Ship #3 (2 miniatures)
1 x Oarsman Oarsman (PofSCS)
  • Collector's Number: 129
  • Faction Affiliation: Jade Rebellion
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Miniature text:

If derelict, this ship gains a base move of S. This crew takes up no cargo space.

1 x Tiger`s Breath Tiger's Breath (PofBC)
  • Collector's Number: 134
  • Faction Affiliation: Jade Rebellion
  • Rarity: SR
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3S-3S
  • Number of Masts: 2
Miniature text:

Junk. This ship may dock and explore a wild island using the same move action.

The Tiger's Breath sails only at night, and yet even by lantern light her crew can find gold other ships can't see even in the day.

 
Section: Unique Treasures (3 miniatures)
1 x Jade Jade (PofSCS)
  • Collector's Number: 101
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

Jade takes up one cargo space, and you may choose not to unload it. Whenever this ship docks at your home island, double the gold value of the treasure with the lowest gold value on this ship.

1 x Marksman`s Map Marksman's Map (PofSMU)
  • Collector's Number: 098
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Miniature text:

Once per turn, this ship may look at one face-down cargo on any island.

1 x Protection from Davy Jones Protection from Davy Jones (PatOE)
  • Collector's Number: 105
  • Rarity: R
  • Type: Unique Treasure
Miniature text:

This ship can move through whirlpools without losing crew, masts, or treasure.

 
Fleet Statistics
Distribution by Base Move
- bar 73 %  
S bar 9 %  
S+L bar 9 %  
S+S bar 9 %  
 

Distribution by Cargo Space
- bar 73 %  
3 bar 9 %  
4 bar 9 %  
5 bar 9 %  
 

Distribution by Faction Affiliation
- bar 9 %  
Jade Rebellion bar 64 %  
Pirate bar 9 %  
Treasure bar 18 %  
 

Distribution by Number of Masts
- bar 73 %  
1 bar 9 %  
2 bar 9 %  
3 bar 9 %  
 

Distribution by Point Value
- bar 9 %  
- bar 27 %  
1 bar 18 %  
14 bar 9 %  
3 bar 9 %  
6 bar 18 %  
9 bar 9 %  
 

Distribution by Rarity
C bar 55 %  
PR bar 9 %  
R bar 27 %  
SR bar 9 %  
 

Distribution by Type
Crew bar 45 %  
Ship bar 27 %  
Unique Treasure bar 27 %  
 



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Discussion about this Fleet
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godmason
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Subject:    Posted: January 9, 2018 07:51 pm

Really neat idea, I love to see faction-specific abilities used internationally. I think the reliance on whirlpools could partially backfire if an opponent decides to tow a flotilla (or two) to guard the whirlpools nearest to the home island, and it'd be difficult to handle any kind of larger gunship. Even a four master in the wrong place could throw one heck of a wrench into the plan.
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the_cut
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Subject:    Posted: April 5, 2018 08:05 am

This fleet looks like fun, I like it. How did you get V.Wind as Jade?mines Spanish. I want to try this fleet
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a7xfanben Premium Member
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Subject:    Posted: April 5, 2018 08:06 am


quote from the_cut:

This fleet looks like fun, I like it. How did you get V.Wind as Jade?mines Spanish. I want to try this fleet


Thanks! The original version of the Virtuous Wind is Jade Rebellion. Only later on in OE did the Spanish capture it for their faction.
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the_cut
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Subject:    Posted: April 5, 2018 08:16 am

Sweet. Can you give your opinion on my 98 point fleets? Limited collection and I'm not allowed to use you 6 masters lol. Red ward will always use same fleet
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a7xfanben Premium Member
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Subject:    Posted: May 4, 2018 04:06 pm

This fleet just participated in its first game!
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xerecs
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Subject:    Posted: May 9, 2018 12:09 am

Seems like a solid concept. That it did well in it's test game speaks more about its potential effectiveness.

Unless you knew beforehand it would be very difficult to counter this fleet mid-game, I think. I'd like to see this matched up with some stiffer competition, perhaps you can run a solo game with this fleet and one of the Vassal Tournament fleets.
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a7xfanben Premium Member
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Subject:    Posted: May 9, 2018 03:37 am


quote from xerecs:

Seems like a solid concept. That it did well in it's test game speaks more about its potential effectiveness.

Unless you knew beforehand it would be very difficult to counter this fleet mid-game, I think. I'd like to see this matched up with some stiffer competition, perhaps you can run a solo game with this fleet and one of the Vassal Tournament fleets.


Personally I think it would be trounced against something that good, if it was one of the better fleets from those anyway. I didn't build it to win tournaments, but it did beat a fleet containing not just the Banshee's Cry, but the Hai Peng as well, so that's already pretty good competition.

Besides, I'd rather play CG4 than a solo 40 point game.

Thanks for the comment and vote though! I'm still excited about the concept even if it's not the most competitive fleet out there.
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