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Fleet "60 point British Fleet"

Fleet "60 point British Fleet"
59 Points
created by irishbandit89 LV2 activity icon envelope icon
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Playing my first 60 point regular game in quite a while and thinking of going british.

London would Tow the Gibraltar harassing enemy ships.

The Titan would be middle gunship to protect the Lady Provost, the treasure runner.

Or i can have the lady provost tow the Gibraltar for extra firepower/protection?

In any case, I'll see how it goes and report back.

 
Miniature list Group miniatures by  
Miniatures without Section (1 miniatures)
  Miniature Set Number Type Rarity
1 x Gibraltar RotF 015 Ship R
 
Section: Ship #1 (2 miniatures)
  Miniature Set Number Type Rarity
1 x HMS Titan PofSM ES-001 Ship R
1 x Thomas Gunn RotF 021 Crew R
 
Section: Ship #2 (2 miniatures)
  Miniature Set Number Type Rarity
1 x HMS London PofCC 034 Ship U
1 x Hermione Gold RotF 059 Crew C
 
Section: Ship #3 (2 miniatures)
  Miniature Set Number Type Rarity
1 x Explorer PofCC 106 Crew C
1 x HMS Lady Provost PofCC 041 Ship C
 
Fleet Statistics
Distribution by Base Move
- bar 43 %  
L bar 14 %  
S+L bar 14 %  
S+S bar 14 %  
T bar 14 %  
 

Distribution by Cargo Space
- bar 43 %  
- bar 14 %  
4 bar 14 %  
5 bar 14 %  
6 bar 14 %  
 

Distribution by Faction Affiliation
England bar 100 %  
 

Distribution by Number of Masts
- bar 43 %  
- bar 14 %  
2 bar 14 %  
4 bar 14 %  
5 bar 14 %  
 

Distribution by Point Value
1 bar 14 %  
11 bar 14 %  
13 bar 14 %  
17 bar 14 %  
5 bar 29 %  
7 bar 14 %  
 

Distribution by Rarity
C bar 43 %  
R bar 43 %  
U bar 14 %  
 

Distribution by Type
Crew bar 43 %  
Ship bar 57 %  
 



Rating
Current score for this Fleet, based on 2 votes:

bar 5.00
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Discussion about this Fleet
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a7xfanben Premium Member
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Subject: Awesome!   Posted: July 12, 2018 06:26 am

Saw this on the Facebook group; very impressive.

I highly recommend having the Lady Provost tow Gibraltar - if London does, she can't use her helmsman to move S+S+S. The Lady Provost has a base move just fast enough to justify towing a flotilla and not need a helmsman. Also, that ensures the Lady Provost has some protection if both gunships get taken out or it becomes advantageous to split the fleet or send the LP off on an HI-raiding mission.

The hybrid setups on the gunships make it a bit weak to boarding parties (if either loses, you lose both essential abilities at once). Actually it says you're only at 59 points - I'd put an oarsman on the Titan to give Thomas Gunn some insurance against boarding, crew killers, grape shot, etc. It's still very impressive for the English at this point level. Kind of incredible actually. And I like how it proves that the English don't have as much trouble getting gold as some people think - they can often hold their own against the better gold factions.

If your group is fine with 0LR crew, you could add Commodore Rhys Gryffyn Owen to the Titan to reroll EA. Or, Administrator Scott Bratley on the London so you could add oarsmen to maybe all the ships, and/or exploding shot or something to the London/etc.

Great fleet, worthy of a 5 from me.

~~~~~
Check out my fansite at Pirates with Ben!
Back to top Modified on July 12, 2018 06:27 am 
irishbandit89
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Subject:    Posted: July 16, 2018 06:58 am

Thanks!



My two opponents came with max ships and no crew fleets. The cursed fleet came towards me so the London and Titan overpowered them due to sometimes getting the extra action, and captain ability on both. I ended up having the Lady Provost tow the Flotilla and it provided adequate protection while she treasure ran.

The pirate fleet was able to walk away with most of the treasure due to my ships being tied up with the cursed plight.

The Lady Provost was able to steal some gold from the Pirate player at one point but it wasn't enough.
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a7xfanben Premium Member
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Subject:    Posted: July 16, 2018 07:01 am


quote from irishbandit89:
My two opponents came with max ships and no crew fleets. The cursed fleet came towards me so the London and Titan overpowered them due to sometimes getting the extra action, and captain ability on both. I ended up having the Lady Provost tow the Flotilla and it provided adequate protection while she treasure ran.

The pirate fleet was able to walk away with most of the treasure due to my ships being tied up with the cursed plight.


Like true pirates, they took the opportune moment and ran with it! That can be an unfortunate problem in 3 player games though, with one fleet not being in combat as much.

This is a very good fleet though, and I have no doubt it will win in the future. Might you add a simple oarsman to the Titan for optimization?

~~~~~
Check out my fansite at Pirates with Ben!
Back to top Modified on July 16, 2018 07:02 am 
irishbandit89
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Subject: Thanks   Posted: July 16, 2018 02:13 pm

I did end up adding an exploding shot to the HMS London to round out to 60 points.

I definitely would have used a 0 point LR crew, but I was playing with friends who were relatively new to the game and didn't want to go with an OP meta, even though London/Titan with captain helmsman is pretty standard.

However, for future games I will most definitely be looking into that more as an option.

Thanks!
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a7xfanben Premium Member
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Subject:    Posted: July 16, 2018 02:20 pm


quote from irishbandit89:

I did end up adding an exploding shot to the HMS London to round out to 60 points.

I definitely would have used a 0 point LR crew, but I was playing with friends who were relatively new to the game and didn't want to go with an OP meta, even though London/Titan with captain helmsman is pretty standard.

However, for future games I will most definitely be looking into that more as an option.

Thanks!


If you're using the uncommon version of Exploding Shot , it technically costs 3 points (misprint) as per the Pirate Code.


quote from The Pirate Code:
Exploding Shot (FS-109): This equipment’s point cost is 3. The Limited Edition Exploding Shot (FS-215) is correct as printed (1 point).


Fire Shot would work, but it's slightly more risky. I just prefer the oarsman because TGunn/HGold are extremely exposed on their ships - one lost boarding party really cripples the effectiveness of either ship. If you could eliminate the equipment in a lost boarding party, then I wouldn't bother mentioning it of course. An oarsman on the Titan provides some insurance, and plus, if everything else goes wrong, you might be able to row at 4S which is always fun and amusing.

And yeah, HMS Titan and both English captain/helmsman crew is a pretty OP thing to start with in the first place. XD

~~~~~
Check out my fansite at Pirates with Ben!
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irishbandit89
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Subject:    Posted: July 16, 2018 04:52 pm

Yeah, I meant Fire Shot.
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